In the past week, Marvel Rivals saw its first major controversy when it was revealed that one of the support studios for the highly-successful live-service title was pulled from the project, with its developers being laid off as a result. In the wake of this, publisher NetEase has shared its latest fiscal earnings reports, with revenue surpassing $11 Billion.
As part of the company’s latest fiscal earnings report, NetEase revealed that during FY2024 the publisher made over $11.5 billion in revenue. Of course, this didn’t all come from the success of Marvel Rivals, but the live-service hero shooter was certainly a major component – with them confirming the title has been downloaded over 40 million times so far.
In discussing Marvel Rivals specifically, during the company’s conference call CEO Ding Lei stated: “If we launch a game product that isn't suited for market demand, we will aggressively and decisively discontinue it; we will also boost our investment in projects that meet quality and efficiency standards.”
Lei continued, “Game production is time-consuming and it may take three or more years to ship a game. So, during the entire process, from the start of the project to its completion, it is critical to constantly adapt to the market. Depending on the circumstances, support for a project may be increased or withdrawn entirely.”
The lack of a more concrete and candid response is a shame to see, but not surprising. Hopefully this won’t be the last time that NetEase addresses this disturbing situation.
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KitGuru says: What do you think of the whole Marvel Rivals situation? Has it soured your opinion of the game? Let us know down below.