It’s clear from a glance that the G4ME Zero is closely related to the G4ME One. In fact, there are only a few slight aesthetic differences between the two. The G4ME Zero is finished predominantly in gloss white plastic which gives the headset a unique appearance.
Sennheiser have managed to create a sophisticated looking headset which is still quite flashy.
We are very impressed with the quality of the materials that Sennheiser have chosen to use. There are very few gloss-finish headsets that pass through our labs which manage to look and feel exclusive, but I’m happy to say that the G4ME Zero is an exception.
Sennheiser have chosen to completely contrast the finish of the headband with the rest of the headset, finishing it in matte-black. They have decorated it with a small Sennheiser logo which is offset to one side of the headband. The headband itself feels sturdy, despite the lack of a metal backbone.
As we mentioned earlier in this review, the G4ME Zero features a closed cup design. Consequently, there aren’t any open slots in the back of the earcups. These were somewhat of a design feature of the G4ME One, so Sennheiser have retained the pattern and simply transformed them into raised bumps.
One of the main design differences between the G4ME Zero and One is that the former features a different hinge design which lets the earcups rotate 90 degrees so that the headset can be stowed in the included carrying case.
Sennheiser have chosen to integrate the inline control into the headset itself, rather than having a separate unit half way down the cable. This takes the form of a volume dial on the right hand earcup, which is actually much easier to locate in game than an inline control. Unfortunately there isn’t a dedicated microphone mute switch, although the microphone does automatically mute when raised to the up position.
Unlike the G4ME One, the Zero features a braided cable. This feels very good quality, whilst being almost as lightweight as a cable with plastic shielding. The cable terminates in two 3.5mm connectors which separate the headphone and microphone functions of the headset.