It looks like Samsung is attempting to tackle the ‘Screen Door Effect' plaguing current generation VR displays. In a recent trademark filing, Samsung has detailed an ‘Anti SDE AMOLED', which could end up being great for next-gen GearVR or Odyssey headsets. The filing was first spotted by the folks at …
Read More »Judge cuts damages owed to ZeniMax in half and allows Oculus Rift sales to continue
Back in early 2017, the big ZeniMax VS Oculus/Facebook trial officially took place, with the end result being a $500 million fine against Facebook. Since then, ZeniMax filed for an injunction in an effort to halt Rift sales, and Facebook has appealed the fine. This week, Facebook scored two wins …
Read More »Microsoft reveals that Xbox VR support is no longer in the works
Microsoft has been pushing deeper into the VR space throughout the past year, ushering in mixed reality for Windows 10. Unfortunately, it seems that this is where virtual reality will stay as the company has dialled back its efforts to bring the technology to Xbox consoles. Virtual reality has always …
Read More »Japan Display’s new virtual reality screens greatly improve pixel density
The future for virtual reality is continuing to look bright, as more behind-the-scenes development has resulted in new high pixel density displays. Japan Display has announced two new VR-specific displays, one sitting at over 1000 pixels per inch, and another with 800 pixels per inch. For those who don't know, …
Read More »Samsung is reportedly working on its own wireless VR/AR headset
Over the last year, there has been plenty of growth in the VR and AR headset market, with more companies jumping on board. We know Apple is planning its own push, but Samsung wants to continue establishing itself in the market before Apple gets the chance. We've only just had …
Read More »Google Chrome now has native VR support for the Oculus Rift
Just a couple of weeks ago, Mozilla announced that it would be launching a dedicated version of its Firefox web browser for virtual reality and augmented reality headsets. Now it looks like Google had similar plans in motion, as Chrome now has native VR support. Currently, Chrome's virtual reality mode …
Read More »HTC reckons 5G networks could usher in the next big boom for VR and AR
We've been hearing a lot about the tech world's plans for 5G in recent months. Ofcom began auctioning off the 5G Spectrum here in the UK, EE and Huawei had an impressive early demo of the tech and Intel already has 5G capable laptops in the works for 2019. However, …
Read More »Mozilla has rebuilt Firefox ‘from the ground up’ for VR and AR
Mozilla has begun preparing itself for the future of web browsing this week with the announcement of Firefox Reality, a dedicated version of the browser for Virtual and Augmented reality headsets. Currently, most people browse the web on a PC with a monitor, or on a mobile device. In the …
Read More »Sony is cutting the price of PlayStation VR
Sony's PlayStation VR headset has been on the market for around 18 months now, but during that time, plenty has changed. We've seen two triple A publishers (Bethesda and Ubisoft) getting involved with game releases, and we've seen some major price cuts for the Oculus Rift and HTC VIVE. With …
Read More »The HTC Vive Pro will cost £799, pre-orders are live
The HTC VIVE Pro is on the way, bringing along a 78 percent increase in resolution, a more comfortable mounting mechanism and integrated audio. It even takes over the base Vive's original launch price of £799
Read More »SteamVR will soon automatically adjust supersampling and resolution settings for you
Today, Valve announced that it is implementing a new feature into SteamVR. We are used to some games and graphics card drivers offering up suggestions on what in-game settings to use based on the capabilities of your GPU. Now, SteamVR will be doing something similar for virtual reality titles, with …
Read More »The Oculus Rift has overtaken the HTC VIVE on Steam for the first time
The Oculus Rift has overtaken the HTC VIVE in Steam usage for the first time. We saw the writing on the wall last month, when the December Steam hardware survey results came out, showing the Rift with a better growth percentage. Now two months later, the Vive has officially been …
Read More »The Oculus Go will compete with Samsung phones for the VR performance crown
Last year during Oculus Connect, the company took to the stage to announce its next virtual reality headset. It's called Oculus Go, costs $199 and aims to bring VR to the masses as an all-in-one solution, with no additional hardware required. We've known about this HMD for several months now, …
Read More »AMD and Valve team up to bring TrueAudio Next technology to Steam VR
This week, AMD has announced that it is teaming up with Valve to bring support for AMD's TrueAudio Next technology to Steam in an effort to improve audio in virtual reality content. By baking TrueAudio Next in with Steam Audio, virtual reality titles will get increased acoustic complexity and detail, …
Read More »VRChat players know the way to help seizure victim wearing full body tracking
The social space of free-to-play title VRChat is known for its roleplaying, trolling and subsequent undying memes particularly dominated by False-Ugandan Knuckles that simply wish for everyone to know the way. Just a few days ago, however, players witnessed another player collapse to a seizure while wearing full body tracking. …
Read More »HTC announces the Vive Pro with a higher resolution display, alongside wireless VR adapter
It looks like the next big jump for virtual reality is happening sooner than we expected. This week at CES, HTC announced the HTC VIVE Pro, an upgraded HMD with a higher resolution display, offering 78 percent more pixels compared to the original VIVE headset. The new Vive Pro HMD …
Read More »Star Trek: Bridge Crew can now be played without a VR headset
Ubisoft launched its biggest virtual reality game to date earlier this year in the form of ‘Star Trek: Bridge Crew'. The game had a big showing at E3 in 2016, followed by an official launch in May 2017. Since its launch, the game has been exclusive virtual reality headset owners, …
Read More »Patent filing shows design tweaks for LG’s upcoming VR headset
Over the last few months, we've been receiving nuggets of information about LG's upcoming virtual reality headset. We know that LG will be using Valve's SteamVR platform just has HTC has with the VIVE, we even saw an early version of the HMD back in September. Now, a recent patent …
Read More »The Oculus Rift and Touch bundle has dropped to £350
Over the course of this year, the Oculus Rift has had a dramatic drop in price from launch. Originally, the Rift sold for £500 and late last year, the Touch controllers also went on sale for an additional £200. Over the summer, the price for the Rift and Touch dropped …
Read More »The Oculus Core 2.0 beta brings a fresh new experience to the Rift
If you happen to be an Oculus Rift owner, then you've likely gotten used to UI at this point. Previously when putting on a Rift headset, you'd find yourself staring at a floating screen, with quick access to the store, your list of installed games/apps and your friends list. Now, …
Read More »VR headsets achieve a new milestone, with analysts predicting 2018 boom
Virtual reality started off understandable slow, with the new tech costing an arm and a leg for early adopters. Two years later, it seems that the technology is finally taking off, shipping 1 million virtual reality headsets in the third quarter of 2017. This was, in fact, the first time …
Read More »AMD’s RX Vega scores big in virtual reality DX12 benchmark
This month, Futuremark began rolling out the Cyan Room benchmark, its latest virtual reality focussed benchmark for the VRMark software. We've known for a while that AMD has been pushing for higher VR performance on its GPUs but it seems that Vega really shines in this particular benchmark. In an …
Read More »The Oculus Rift and Touch bundle is on sale for £349 right now
Back in 2014/2015, Oculus was the go-to company as far as virtual reality was concerned, then in 2016, things began snowballing downhill pretty quickly. One of the key reasons so many were turned away was pricing. This year, Oculus has taken steps to change that, bringing the cost of the …
Read More »SteamVR support for Windows 10 Mixed Reality headsets launched in beta today
Back in August, when Microsoft first began rolling out its wave of Windows 10 Mixed Reality headsets, the company confirmed that it would be working to enable SteamVR support. With SteamVR enabled, these headsets will get access to a broad range of games and apps currently available to HTC VIVE …
Read More »CCP Games shifts focus away from VR, closes down two studios
CCP Games, the creators of EVE Online and its various spin-offs were keen to support consumer VR headsets right off the bat. The company launched EVE: Valkyrie as a launch title for the Oculus Rift in 2016 and had five studios in total working on virtual reality projects. However, as …
Read More »Starbreeze drops its StarVR investment, Acer will gain majority control
Last year, Starbreeze teamed up with Acer to bring the ambitious StarVR headset to life. Both companies signed on to split a $25 million investment to get things off the ground, but it seems that now, Starbreeze has decided back off a bit, with Acer set to honour the remaining …
Read More »Samsung’s high-end Odyssey VR headset isn’t coming to Europe
Just a couple of weeks ago, Samsung announced its first high-end virtual reality headset, known as the Samsung Odyssey. It is intended to be the Windows 10 competitor to the Oculus Rift and HTC VIVE with the specs to prove it. While this headset will be hitting store shelves in …
Read More »SteamVR Tracking 2.0 will support more sensors and larger spaces
While Oculus started off with a focus on seated virtual reality experiences, Valve has always focussed its efforts on ‘room scale’. At the moment, SteamVR supports two Base Stations for detecting 12×12 feet playspaces. With SteamVR Tracking 2.0, this will be upgraded to support four base stations and up to …
Read More »Titanfall devs are working on a virtual reality game
It seems that Respawn Entertainment is keeping itself very busy at the moment. Aside from continuing to support Titanfall 2, the studio is also working on a Star Wars game for EA and now, it has also taken on a secret virtual reality project for Oculus. The announcement was made …
Read More »Nokia ceases development on its VR camera, cuts 310 jobs
While Microsoft did acquire Nokia’s mobile arm a couple of years ago, the company has managed to live on in Finland, the US and UK by working on other projects. One of Nokia’s major projects over the last two years has been the Ozo, a $45,000 camera built for filming …
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