Cloud Imperium’s single-player counterpart to Star Citizen is debatably just as ambitious as the main game, resulting in a lengthy development. Fortunately, the developer is finally ready to showcase its star-studded epic, releasing a trailer at this year’s CitizenCon. Squadron 42 is set to be a more linear, cinematic experience …
Read More »Star Citizen prompts pay-to-win concerns after removing in-game currency cap
Developer Cloud Imperium Games has come under fire for its decision to remove the cap on the amount of in-game currency that players could accumulate in Star Citizen, with suggestions that the game is now pay-to-win. Although the amount of United Earth Credits (UEC) that players can purchase with real …
Read More »Star Citizen backer denied claim for $4,500 refund
Back in 2016, a dissatisfied backer of Star Citizen managed to claim full refund of $3,000 from developer Cloud Imperium Games after filing a complaint with the District Attorney of Los Angeles. As much as this was thought to have set a precedent, breaching the 14-day Kickstarter refund period, a …
Read More »Star Citizen’s $27,000 Legatus Pack includes nearly every ship
Star Citizen is the most successful crowdfunded project in history, raising over $186 million since the space simulator went live in 2012. Those with a little more pocket change can continue to help Cloud Imperium Games, as the developer has now introduced the Legatus Pack, a $27,000 bundle that contains …
Read More »Cloud Imperium Games makes sure you can’t keep the ships you steal in Star Citizen
Star Citizen is set to give players a class of freedom previously unseen in almost any title in the current market with a plethora of outlined mechanics at play. One of which allows you to steal the ships of other players, but as developer Cloud Imperium Games has revealed, you …
Read More »Star Citizen studio files to have Crytek lawsuit dismissed, responds to license dispute complaints
Around a month ago, we learned that Crytek was suing Cloud Imperium Games over a licensing dispute. The dispute came into play after CIG switched from using the CryEngine to Amazon's Lumberyard engine. Crytek claims CIG undersold CryEngine's impact and used it in two games without permission. Now, CIG has …
Read More »Crytek is also targeting lawyer’s conflict of interest in Star Citizen lawsuit
Earlier this week, Crytek began a legal battle with Star Citizen developers, Cloud Imperium Games and Roberts Space Industries, for misuse of its CryEngine. It seems that the lawsuit is a little more complicated than that, however, as Crytek is also targeting the lawyers that helped negotiate that original agreement. …
Read More »Star Citizen developer responds to Crytek’s lawsuit over misuse of its CryEngine
Developers of ambitious space simulator Star Citizen, Cloud Imperium Games and Roberts Space Industries have responded to Crytek’s legal action taken against the teams for misuse of its CryEngine. This won’t be the only legal battle that Crytek is embroiled in, as it already has a former employee suing over …
Read More »Star Citizen adds more microtransactions in the form of land licenses
Despite already earning a whopping $168 million from its crowdfunding efforts, developer Cloud Imperium is looking to expand its income for Star Citizen. Now, it is offering plots of in-game land to try and generate more money, acting almost like the players own base. These microtransactions are claim licenses in …
Read More »Star Citizen’s single player campaign won’t be at CitizenCon
Since its delay back in in 2016, Star Citizen fans have been awaiting news on the anticipated single-player campaign, with many expecting an update at this month’s CitizenCon. Unfortunately, the wait will be a little longer according to the developer as Cloud Imperium Games will focus on Squadron 42 later …
Read More »Star Citizen Alpha 3.0 gets limited release for testers
Star Citizen’s sizeable 3.0 update has been elusive to fans, experiencing delay after delay. In a bid to ease the minds of fans, developer Cloud Imperium Games released a video detailing the update’s progress alongside setting a much looser October launch window. While players will continue to have to wait …
Read More »Star Citizen Alpha 3.0 might launch in October after three delays
Star Citizen’s Alpha 3.0 update was expected to release last week, but its development has run on longer than expected resulting in its third delay since its original June release. This comes after finding 94 must-fix issues, however with the team already whittling them down to 76, 3.0 could see …
Read More »Star Citizen uses FOIP to put your facial movements onto your character
Star Citizen developer, Cloud Imperium Games took to Gamescom over the weekend to showcase whats in store for the game in the near future. One of the most interesting new features is FOIP, Face Over Internet Protocol, that allows gamers to project their facial movements in real time, syncing with …
Read More »Star Citizen Alpha 3.0 has been delayed, again
Star Citizen’s sizeable 3.0 update has unfortunately been delayed once again. Originally slated to arrive in June, the update was first pushed back to the end of August and is now expected to land, like the content it provides, at the start of September. Alongside performance improvements and design changes, …
Read More »Star Citizen’s huge 3.0 Alpha update set to launch in June
Those of you waiting on the next big Star Citizen update to hop back in will be happy to know that the massive 3.0 update now has a release date. This week, Robert Space Industries published a huge ‘schedule report', showing that Star Citizen's 3.0 Alpha update will be arriving …
Read More »Star Citizen will drop DX12 for Vulkan to avoid forcing users to upgrade to Windows 10
One of the key offerings Microsoft has to try and tempt gamers to upgrade to Windows 10 is DirectX 12 support. The latest API has been picked up by plenty of games in the last year and while the folks over at Cloud Imperium Games planned to include it in …
Read More »Star Citizen’s latest patch gives access to Star Marine
Star Citizen's first-person shooter game mode, ‘Star Marine' was announced back in 2014 and since then, we have seen some impressive demos but delays have kept it out of the hands of backers for quite some time. However, this week with Star Citizen's ‘Alpha Patch 2.6.0', players will get their …
Read More »Star Citizen devs respond to criticism, will share internal roadmaps
As ambitious and awesome as Star Citizen sounds, the crowd-funded game has drawn quite a bit of criticism over the last couple of years, especially when it comes to module delays. Over time, the game has grown bigger in terms of scope and as a result, development times have increased …
Read More »Star CitizenCon had lots to show, but not much is coming soon
The big Star Citizen CitizenCon 2016 show certainly had a lot of exciting new technology to tease the player base with this year, giving them a look at new planets, mission types and enemies to combat, but none of it is coming soon. With a delay announced for the Squadron …
Read More »Updated: Cloud Imperium denies Squadron 42 delay
Update: Despite many publications (ourselves included) publishing yesterday that the single player component of Star Citizen, Squadron 42, has been delayed, developer Cloud Imperium has denied these claims. While it wouldn't be drawn on when the campaign would be unveiled, it did say that no delay had been stated by …
Read More »You can try Star Citizen out for free this week
Star Citizen might be the most successful crowd-funded game of all time but there are still quite a few who have yet to jump in and try out the parts of the game that have released so far. This week though, Robert Space Industries is holding a ‘Summer Free Fly’ …
Read More »Star Citizen releases Alpha 2.0 as $100 million threshold passed
What does $100 million buy you in game development? So far it's purchased the fans of Star Citizen a second Alpha, as with the continued expansion of the number of backers – now over one millon – and ever increasing pledges, that astronomical total has now been reached. The celebratory …
Read More »Star Citizen hires on all star cast for campaign mode characters
Star Citizen feels like it must have an inverse problem to a lot of developers. While many of those making games struggle to come up with the necessary funds to keep the company afloat during development, Cloud Imperium has more than $92 million, meaning it must almost be a struggle …
Read More »Star Citizen’s FPS module will launch in a few weeks
Cloud Imperium Games has had a fairly hectic month. Ever since announcing the delay of Star Citizen's first person shooter module, Star Marine, due to networking issues, the developer has been dealing with complaints online after many sites claimed that the game mode was ‘delayed indefinitely'. This caused quite a …
Read More »Star Citizen dev responds to concerns following Star Marine delay
Star Citizen is the most successful crowd funded game ever and it isn't even out yet, which leaves a lot of room for concern and worry amongst fans when things get delayed. A short while back, Cloud Imperium Games announced that it would be delaying Star Marine, the first person …
Read More »Star Citizen’s FPS module has been delayed
Star Citizen, the largest crowd funded video game effort to date has been under development for some time now, with Robert Space Industries giving backers regular updates on the development process and roadmap to release. So far, the game has been released in modules, with the first person shooter module …
Read More »48GB of Star Citizen assets have leaked
Cloud Imperium Games, the studio behind the highly anticipated space sim, Star Citizen, has ended up with a sizeable leak on its hands, with 48GB worth of game assets ending up on the drives of those who don't work for the studio. One of the game's community managers was unfortunate enough …
Read More »You can check out Star Citizen for free this weekend
Chances are you've heard of Star Citizen, it is one of the most ambitious crowd funded games to date. If you aren't sure what all of the hype is about, then this weekend is your chance to give it a go as a 20GB demo of the game will be …
Read More »Star Citizen to be 100GB in size on release
It looks like Star Citizen could end up taking a decent amount of space on your hard drive or SSD as Robert Space Industries has revealed that the client could end up being at least 100GB in size. It doesn’t end there though; patches are likely to range from between …
Read More »Even Star Citizen’s damage is pretty
Considering backers of Star Citizen have spent $75 million between them on the game's funding, most of which has gone on ships that weren't out yet, presumably most are keen to keep their space faring vehicles in tip top shape. Still, if Star Citizen has done one thing throughout its …
Read More »