Star Citizen might still be in alpha but CIG's single-player spin-off, Squadron 42, is finally on the final stretch of development.
Read More »Star Citizen continues to rake it in, crowdfunding passes $350 million milestone
Star Citizen has hit yet another milestone. Despite the pandemic, 2020 was the game's most successful year to date, with the total amount of crowd funding now exceeding $350 million. Star Citizen's funding tracker now shows that Cloud Imperium Games has raised $351,202,192, with that funding coming via three million …
Read More »Star Citizen will refresh its roadmap to reflect reality
Star Citizen is reshuffling its roadmap, as the developers behind the ambitious, crowdfunded project have come to the realisation that the current one no longer represents reality. Now having admitted that its roadmap is out of date, the studio has offered an explanation for what will be happening next. This …
Read More »Star Citizen’s Squadron 42 single-player campaign gets new teaser trailer
While we didn’t learn anything new about Squadron 42 during CitizenCon last month, Cloud Imperium Games didn’t want to end 2019 without showing something new. Star Citizen’s ambitious single-player campaign now has a new visual teaser, highlighting a lot of new environments. The trailer is over three minutes long and …
Read More »Star Citizen developer aims to Beta test single-player Squadron 42 in 2020
Cloud Imperium Games (CIG) has had quite the lucrative year, with Star Citizen breaching the $200 million milestone and launching its first planet, Hurston. In an end-of-year letter, CEO Chris Roberts revealed that CIG had secured an addition private investment of $46 million, as well as launched its Squadron 42 …
Read More »Star Citizen’s celebrity-clad Squadron 42 trailer boosts crowdfunding by over $1m
Cloud Imperium Games pushed its Alpha 3.3 into Star Citizen’s public test servers last week, alongside debuting the most complete trailer for its celebrity-filled Squadron 42 single-player campaign yet. Over the next few days, the developer saw a steady flow of income as the game received another $1 million in …
Read More »Star Citizen developer shows off its star-studded Squadron 42 campaign
Cloud Imperium’s single-player counterpart to Star Citizen is debatably just as ambitious as the main game, resulting in a lengthy development. Fortunately, the developer is finally ready to showcase its star-studded epic, releasing a trailer at this year’s CitizenCon. Squadron 42 is set to be a more linear, cinematic experience …
Read More »Star Citizen studio files to have Crytek lawsuit dismissed, responds to license dispute complaints
Around a month ago, we learned that Crytek was suing Cloud Imperium Games over a licensing dispute. The dispute came into play after CIG switched from using the CryEngine to Amazon's Lumberyard engine. Crytek claims CIG undersold CryEngine's impact and used it in two games without permission. Now, CIG has …
Read More »Star Citizen’s single player campaign won’t be at CitizenCon
Since its delay back in in 2016, Star Citizen fans have been awaiting news on the anticipated single-player campaign, with many expecting an update at this month’s CitizenCon. Unfortunately, the wait will be a little longer according to the developer as Cloud Imperium Games will focus on Squadron 42 later …
Read More »Star CitizenCon had lots to show, but not much is coming soon
The big Star Citizen CitizenCon 2016 show certainly had a lot of exciting new technology to tease the player base with this year, giving them a look at new planets, mission types and enemies to combat, but none of it is coming soon. With a delay announced for the Squadron …
Read More »Updated: Cloud Imperium denies Squadron 42 delay
Update: Despite many publications (ourselves included) publishing yesterday that the single player component of Star Citizen, Squadron 42, has been delayed, developer Cloud Imperium has denied these claims. While it wouldn't be drawn on when the campaign would be unveiled, it did say that no delay had been stated by …
Read More »