Bungie’s efforts to reinvent Destiny 2 this year seem to be paying off, with the new expansion being well received so far in addition to the game getting a big show of support from players on Steam. Not only has the game accrued some very high concurrent player numbers, but …
Read More »Destiny 2 goes offline in preparation for Steam move and Shadowkeep launch
Today is a big day for Bungie, with the studio establishing its new era of independence with a new expansion, a free to play version of Destiny 2 and a platform switch, with Destiny 2 officially leaving Battle.net and coming to Steam. All of these changes take time though, so …
Read More »Bungie pushes back Destiny 2: Shadowkeep and free to play launch
It has been almost two months since Bungie first announced Destiny 2's next expansion and plans to make the base game and first-year DLCs all free to play. At the time, the new expansion and free to play transition were due to take place in September but a small delay …
Read More »Bungie shows off revamped Moon map in Destiny 2: Shadowkeep dev diary
It has been just over a month since Bungie announced its first independent expansion for Destiny 2. Shadowkeep arrives in September and will finally bring back the moon as a playable location, after being removed in the jump from Destiny 1 to Destiny 2. Now, a new trailer has released …
Read More »Destiny 2 could get cross-platform multiplayer eventually
Over the last week, Bungie has announced plenty of major changes coming to Destiny 2. Not only is the game coming to new platforms with full cross-save functionality, but the base game and its year-one content will be made free to play and a new expansion is coming out in …
Read More »Bungie’s first post-Activision Destiny 2 expansion revealed in leak
Earlier this year, Bungie and Activision officially parted ways, turning Bungie into an independent studio once again with full control over the Destiny IP. This was exciting news for fans of the series, who had often accused Activision of meddling with the game's content and monetisation plans. Now, we are …
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