Since launching DLSS with the first generation of RTX graphics cards, Nvidia has improved on its AI upscaling technology a ton. At this point, DLSS can now be found in 120 games, with ten more titles implementing the technology soon. Interestingly, Shadow of the Tomb Raider, one of the very …
Read More »Alan Wake gets DLSS support as total supported games exceeds 100
For many, the choice of GPU is affected by much more than simply how powerful it is. Nvidia has been investing greatly into exclusive technologies for its GPUs such as DLSS, Nvidia Reflex and more. The company has now announced that Alan Wake Remastered will support these technologies, bringing the …
Read More »Move over, DLSS – Elder Scrolls Online is getting DLAA
Elder Scrolls Online is getting updated to support DLSS as well as a new anti-aliasing option. Named DLAA (Deep Learning Anti-Aliasing), this new Nvidia technology supposedly uses an AI algorithm much like DLSS, but without upscaling the image for a “pure AA option”. The new feature was announced during Friday's …
Read More »New ASUS content creation laptops feature OLED displays, RTX graphics and more
Today, ASUS is launching a full new laptop line-up geared towards content creators and creative professionals. There are a bunch of new options available, headlined by the ProArt Studiobook Pro 16 – featuring a 4K OLED display with HDR capabilities. The ProArt Studiobook Pro 16 ships with either a Ryzen …
Read More »Gamescom 2021: Ray-tracing and DLSS confirmed for Guardians of the Galaxy
Ray-tracing and DLSS are two of the biggest and most recent breakthroughs in video game technology. With ray-tracing creating a much more dynamic and life-like image at the cost of performance, and DLSS using machine learning to increase the perceived resolution thereby improving performance, the two technologies work well in …
Read More »GeForce Now adds Naraka: Bladepoint and 10 other titles
Last week we learned that 34 games will be coming to GeForce Now in August. Today, 11 of those games are arriving, including the newly launched Naraka: Bladepoint, which does include RTX features, like DLSS and ray-tracing This month will see a new RTX-supported title joining GeForce Now. Naraka: Bladepoint …
Read More »The Ascent update brings ray tracing to Xbox Game Pass for PC
Earlier this month, it came to light that The Ascent shipped in two different versions on PC, with the Steam version including support for ray-tracing features, while the Xbox Game Pass for PC version lacked them. The developers said at the time that a fix for this was coming and …
Read More »Back 4 Blood open beta supports Nvidia DLSS
Just a couple of weeks ago, Nvidia and Turtle Rock Studios announced that upcoming co-op zombie shooter, Back 4 Blood, will support DLSS at launch for RTX-series graphics cards. As it turns out, we'll be getting an early look at the performance gains DLSS brings during the beta, which kicked …
Read More »The Ascent has ray-tracing and DLSS on Steam but not Xbox Game Pass for PC
We've seen a few instances of disparity between versions of PC games releasing on Steam and Xbox Game Pass. Most recently, Nier Automata's Xbox Game Pass version was found to be superior to the Steam version, and now, recently released Cyberpunk shooter, The Ascent, has been found to be missing …
Read More »Nvidia’s DLSS is coming to Back 4 Blood at launch
This week, Nvidia has announced that Turtle Rock Studios' upcoming co-op zombie shooter, Back 4 Blood, will support DLSS at launch, enabling AI-assisted performance gains for RTX graphics card users. We don't know what sort of performance improvement we can expect just yet, but with Back 4 Blood set to …
Read More »RTX support is coming to ARM-based devices
For many, Ray-Tracing and its associated technologies represent the next major evolution in video games – akin to the shift from 2D to 3D or SD to HD. Until now however, Nvidia’s solution, which has proven to be the market leader in the technology, has been somewhat hampered by its …
Read More »DLSS in Red Dead Redemption 2: Image Quality & Performance
DLSS is now in Red Dead Redemption 2 - here's our image quality and performance analysis
Read More »DLSS brings up to 45% extra performance at 4K in Red Dead Redemption 2
Earlier this month, Rockstar Games announced that it would be bringing Nvidia's DLSS technology to Red Dead Redemption 2 and Red Dead Online on PC as part of an upcoming update. That update has now arrived, and it looks like RTX graphics card owners will be getting up to a …
Read More »Nvidia DLSS coming to Red Dead Redemption 2 next week
Last month during Computex, Nvidia and Rockstar announced that Red Dead Redemption 2 would be getting support for DLSS on RTX graphics cards. No date was announced at the time, but as it turns out, the update will be arriving next week. Today, Rockstar announced the next content update for …
Read More »Nvidia hotfix driver addresses Doom Eternal crashes
Following id Software’s RTX update for Doom Eternal earlier this week, some GeForce graphics card users began experiencing driver-related crashes. Fortunately for anyone experiencing this issue, a hotfix driver has now been made available. Earlier this week, Nvidia released the 471.11 driver, which enabled support for ray-tracing and DLSS in …
Read More »Doom Eternal Ray Tracing Analysis – AMD vs Nvidia!
We check out ray tracing in Doom Eternal - how it does it look and perform?
Read More »Doom Eternal’s ray-tracing update is now live on PC and next-gen consoles
DOOM Eternal's long-awaited ray-tracing update has finally arrived. Support for ray-tracing was announced prior to the game's launch in 2020, although id Software explained at the time that it wouldn't roll out until after launch. Aside from ray-traced lighting features on PC and console, the Xbox Series X/S and PS5 …
Read More »GeForce driver update preps for Doom Eternal and Rust RTX updates
It is time for another GeForce Game Ready driver update. This time around, Nvidia is introducing RTX support for three titles – Lego Builder's Journey, DOOM Eternal and Rust. The driver also enables DLSS in Vulkan games using Proton to play on Linux-based systems. Starting off with our RTX games, …
Read More »Nvidia RTX 3080 Ti Review ft. Gigabyte, Inno3D, Palit
RTX 3080 Ti is here - but does it need to exist?
Read More »Nvidia RTX features coming to Doom Eternal, Red Dead Redemption 2 and more
Today at Computex, Nvidia announced the RTX 3080 Ti and RTX 3070 Ti graphics cards. Alongside these new GPUs, the company also announced a number of games getting RTX feature support, including the likes of Doom Eternal, Red Dead Redemption 2 and Rainbow Six Siege. This follows on from rumours …
Read More »Nvidia DLSS comes to nine more games this month, Days Gone driver released
Nvidia has been ramping up support for its DLSS performance-saving technology this year, having shipped a plugin for Unreal Engine and announced similar treatment for developers working in Unity. We're starting to see the fruits of this labour, with nine more games updating with DLSS this month, including the very …
Read More »Gigabyte updates Aero and Aorus laptops with the new Intel 11th Gen Core processors
Following Intel's announcement of the new Tiger Lake-H processors, Gigabyte has come out to show its updated Aero and Aorus laptop models featuring these new processors, offering up to 25% more performance than its predecessors. Available with three new CPU options, users mays choose between the new Intel Core i7-11800H, …
Read More »Nvidia’s Marbles at Night RTX demo is now free to download
During the Nvidia RTX 30 series announcement in September 2020, Nvidia showcased the ray-tracing capabilities of its newly announced graphics cards using the Marbles at Night demo. Now, the demanding demo is freely available for all to test out first hand. Marbles at Night is a physics-based, playable demo that …
Read More »RTX 3080 Ti reportedly launching in late May
The rumour mill has been churning out new information on Nvidia's future graphics card plans lately. Specifically, it was recently reported that the RTX 3080 Ti and RTX 3070 Ti would launch in May. Now, updated reports claim that while the RTX 3080 Ti is launching next month, the RTX …
Read More »Nvidia’s DLSS finally comes to Call of Duty: Warzone
This week, Call of Duty: Warzone was finally patched to support Nvidia's DLSS technology. Modern Warfare had limited RTX support at launch with ray-traced shadows but lacked Nvidia's performance saving AI-driven technology, but that changes today. Call of Duty Warzone, which uses the same engine as 2019's Modern Warfare, now …
Read More »Nvidia may revise full RTX 30 line-up with crypto mining limiter
It seems that Nvidia's RTX 3060 won't be the only SKU featuring the crypto mining limiter. We've already heard rumours that the RTX 3080 Ti may come with the limiter in place, but new sources point towards the whole RTX 30 range being updated with it. According to new reports, …
Read More »Nvidia driver update brings RTX to Mortal Shell and other improvements
Mortal Shell has been on Nvidia's list of upcoming ray-tracing and DLSS supported titles for quite some time now. This week, the game's RTX update is officially dropping and Nvidia has a new Game Ready driver in preparation for it. Aside from that, we also have some new upgrades to …
Read More »Nvidia is bringing DLSS to Unity this year
Nvidia opened the door for thousands of developers to take advantage of DLSS technology when it released an official plugin for the Unreal Engine. Now, Nvidia is bringing its DLSS plugin to another widely used engine – Unity. As part of Nvidia's GTC 2021 announcements, the company revealed today that …
Read More »Nvidia introduces six new RTX workstation desktop and mobile GPUs
Nvidia will expand its RTX A workstation series with two new desktop GPUs and four laptop GPUs. During GTC, the company also revealed two entry-level mobile GPUs based on the Turing GPU architecture without RT or Tensor cores. Up to now, the Nvidia RTX A6000 was the only desktop workstation …
Read More »Nvidia RTX Voice also works on GTX graphics cards
Back when Nvidia released RTX Voice, some users found a way to get the software working with GTX graphics cards. As it turns out, Nvidia actually quietly rolled out official support for non-RTX GPUs several months ago after pivoting its attention to Nvidia Broadcast, but few have noticed this. As …
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