Back in 2020, Mojang and Nvidia teamed up to implement full path-traced ray-tracing in Minecraft, releasing a bespoke version of the game on PC called Minecraft RTX. Recently, ray tracing showed up in the preview version of Minecraft for Xbox Series X/S consoles, but Mojang has since removed this, claiming …
Read More »Dying Light 2 PC system requirements revealed
If all goes according to plan, Dying Light 2 will officially release on the 4th of February 2022 for PC, as well as old-gen and new-gen consoles. Ahead of launch, Techland has now revealed the game's PC system requirements, with the minimum targeting 1080p at 30FPS, recommended targeting 1080p at …
Read More »Nvidia RTX features coming to Doom Eternal, Red Dead Redemption 2 and more
Today at Computex, Nvidia announced the RTX 3080 Ti and RTX 3070 Ti graphics cards. Alongside these new GPUs, the company also announced a number of games getting RTX feature support, including the likes of Doom Eternal, Red Dead Redemption 2 and Rainbow Six Siege. This follows on from rumours …
Read More »The Witcher 3 and Cyberpunk 2077 next-gen enhancement patches coming 2H 2021
Late last year, CD Projekt Red announced plans to upgrade The Witcher 3: Wild Hunt for next-gen consoles and PC. Things have been quiet since, but the studio gave us a brief update this week, pointing to a release in the second half of 2021. Saber Interactive, the team behind …
Read More »Resident Evil Village will support raytracing and FidelityFX on AMD GPUs
Last night during AMD's RX 6700 XT reveal, we also got a small update on Resident Evil Village. AMD confirmed that the developers will be utilising both raytracing and AMD's FidelityFX features in the PC version. In a tweet from the Radeon Twitter account, we also get a video demo …
Read More »NVIDIA RTX supported games don’t use ‘proprietary’ tech
With AMD entering the ray-tracing capable GPU market this month, there has been some confusion around what games will be supported and whether or not previous RTX-supported titles are using proprietary technology for ray-tracing. Fortunately, Nvidia has begun clearing the air.
Read More »Demon’s Souls won’t support RayTracing
With the impending release of the next-generation of consoles, one of the main highlights that console manufacturers have been bringing attention to is the ability to use RayTracing, to allow for much more accurate lighting, shadows and reflections. That being said, it appears as though one of the PS5’s major …
Read More »Microsoft launches DirectX 12 Ultimate to enable future-proof graphics features for next-gen
The DirectX 12 API has been around for most of the current gaming generation but as we look towards the future, an update is due. Today, Microsoft announced DirectX 12 Ultimate, labelling it as the “best graphics technology” it has put out to date, which also reaches an “unprecedented alignment” …
Read More »Microsoft announces ‘Game Stack Live’, will feature DirectX Raytracing and Xbox Series X talks
With GDC 2020 being cancelled, March was in danger of being a relatively quiet month for next-gen gaming news. Fortunately, Microsoft is opting to host all of the panels, talks and announcements it had lined up as part of its own livestream. Today, Microsoft announced ‘Game Stack Live', which is …
Read More »Doom Eternal will be released without ray tracing support
Back in June 2019, when id Software announced Doom Eternal, the studio promised that the game would support ray tracing. Now, however, in an interview with Digital Foundry, Marty Stratton has said that the game won't launch with ray tracing capabilities. In this interview, the executive producer at id Software, …
Read More »Nvidia announces six more games set to support ray-tracing
Nvidia's list of RTX supported games has been steadily growing this year, with big games like Call of Duty: Modern Warfare, Control, Cyberpunk 2077, Minecraft and more joining the roster. Now to cap off the year, Nvidia has announced six new games set to support real-time ray-tracing in 2020. During …
Read More »Crytek releases ‘Neon Noir’, a hardware/API agnostic ray tracing benchmark
Whatever GPU you have, you can now try out ray tracing with Crytek's lastest demo...
Read More »Box Cube Dragon Army One Gaming PC Review (3800X, 2080 Super)
Love MSI components? Boy oh boy do we have the PC for you
Read More »Galax KFA2 RTX 2080Ti Hall of Fame 10th Anniversary edition GPU – The £1800 GPU!
The 10th anniversary HOF RTX 2080Ti is really something special to look at and even features an inbuilt water cooling block for improved cooling performance. It's pretty hard to justify spending £1800 on a graphics card but it is definitely a special piece of technology that I was very pleased to take a closer look at...
Read More »Hands-on first impressions for Control on PC with RTX ray-tracing
Last week at an event in London, we had the opportunity to get hands-on with Remedy's latest game 'Control', complete with Nvidia RTX graphics to show off real-time ray-tracing. Today, we share our impressions and show off early pre-release gameplay.
Read More »Briony upgrades her PC with KFA2 Hall of Fame RTX 2080 Ti!
Briony gives her PC the mother of all upgrades with a brand new KFA2 RTX 2080 Ti!
Read More »Wolfenstein: Youngblood to get ray-tracing in post-launch patch
Wolfenstein: Youngblood is coming out in just a few days time and is set to be one of Nvidia's big ray-tracing showcases this year. Currently, all RTX GPU buyers will get a code for Wolfenstein: Youngblood. Given all of the RTX-specific promotion this game is getting, you might have expected …
Read More »Nvidia is unlocking DXR on non-RTX GPUs next month
Soon you'll be able to turn ray-tracing on with your non-RTX graphics card.
Read More »Crytek demos real-time raytracing in CRYENGINE
There has been a lot of talk surrounding real-time raytracing over the last year. Nvidia, Microsoft and AMD all announced plans to begin supporting the technology at GDC 2018. Now this year, Crytek is carving out its own piece of the pie, releasing a real-time raytracing demo for CRYENGINE. CRYENGINE …
Read More »Nvidia RTX support added to Battlefield V
Now that Windows 10 1809 is finally rolling out once again, game developers can finally start implementing RTX features into games. DICE is already prepared, with Battlefield V getting RTX support starting from today.
Read More »Windows 10 October Update is live, brings raytracing support, app mirroring and more
We finally have full support for real-time raytracing in games as Microsoft's Windows 10 October update has begun rolling out. This features the DirectX Raytracing API, alongside other OS improvements and features.
Read More »We’ll have to wait for Microsoft’s DXR rollout before trying raytracing in games
Nvidia's RTX 20 launch is taking place in just a few days time but early adopters will need to hold on for a bit longer to experience real-time ray-tracing first hand. This is Nvidia's key feature for this launch but unfortunately, the ball currently lies in Microsoft's court when it …
Read More »