We check out ray tracing in Doom Eternal - how it does it look and perform?
Read More »Doom Eternal’s ray-tracing update is now live on PC and next-gen consoles
DOOM Eternal's long-awaited ray-tracing update has finally arrived. Support for ray-tracing was announced prior to the game's launch in 2020, although id Software explained at the time that it wouldn't roll out until after launch. Aside from ray-traced lighting features on PC and console, the Xbox Series X/S and PS5 …
Read More »GeForce driver update preps for Doom Eternal and Rust RTX updates
It is time for another GeForce Game Ready driver update. This time around, Nvidia is introducing RTX support for three titles – Lego Builder's Journey, DOOM Eternal and Rust. The driver also enables DLSS in Vulkan games using Proton to play on Linux-based systems. Starting off with our RTX games, …
Read More »Ratchet & Clank will offer a ray-traced 60fps mode
When Spider-Man Miles Morales first launched on PS5, it came with two graphics modes: Performance and Quality. In a later update, Insomniac Games added a third option: performance RT, offering the best of both worlds. It has now been confirmed that the upcoming Ratchet & Clank: Rift Apart will likewise …
Read More »Watch Dogs: Legion’s 60fps update is live
With the new PlayStation 5 and Xbox Series X|S developers have typically been offering players much greater choice when it comes to tailoring the gameplay experience to their liking. One of these ways is through offering both performance and resolution options in games. While titles such as Spider-Man Miles Morales, …
Read More »Metro Exodus Enhanced Edition arrives next week with extensive graphical enhancements
Back in February, 4A Games announced that it would be releasing an Enhanced Edition of Metro Exodus, complete with a ton of graphical upgrades. Now, just a couple of months later, we have our first look at the new version in action, as well as a release date. Metro Exodus …
Read More »Returnal will reportedly run at 4K60fps with ray-tracing on
Many titles released on the new generation of consoles have come with multiple graphics options, allowing players to prioritise certain aspects to the games. It would appear as though the upcoming PS5 exclusive Returnal may not need such options, as the game will reportedly run at 4K 60fps with ray-tracing …
Read More »Cyberpunk 2077: Ray Tracing on AMD GPUs Benchmarked!
Cyberpunk 2077 now supports ray tracing for AMD graphics cards... we put it to the test!
Read More »RX 6700 XT ray-tracing and 1440p gaming performance revealed
While AMD's latest generation graphics cards all support hardware acceleration for ray-tracing, the company has not revealed ray-tracing performance numbers during launch events. In the case of the RX 6700 XT, ray-tracing performance numbers have leaked early.
Read More »Hitman 3 on consoles will receive ray-tracing in a future update
One of the biggest selling points of the PlayStation 5 and the Xbox Series of consoles are their ability to ray trace reflections, shadows and more. That being said, only a handful of ‘next-gen’ titles currently offer the functionality. While the recently released Hitman 3 launched with no ray-tracing support, …
Read More »Vulkan Ray Tracing SDK and dev tools officially launched
The ray-tracing ecosystem on PC is getting a big boost this week, as the Khronos Group has officially launched its Vulkan SDK with ray tracing support. GPU vendors have also begun shipping drivers to support the new API on both Nvidia and AMD based systems. Khronos Group has been working …
Read More »Cyberpunk 2077 PC Performance, Ray Tracing & DLSS Benchmarked
We put Cyberpunk 2077 to the test, benchmarking the latest GPUs from AMD and Nvidia
Read More »Khronos announces final specification for Vulkan Ray Tracing extension
Khronos Group's alternative to DXR is almost here, as Vulkan Ray Tracing gets its final specifications detailed ahead of release next month.
Read More »Cyberpunk 2077 ray tracing won’t be supported by AMD GPUs at launch
We recently got our first look at the ray tracing requirements for Cyberpunk 2077, although there's no mention of AMD GPUs. CD Projekt Red's Global Community Lead, Marcin Momot, has now confirmed that ray tracing won't be supported on AMD cards at release...
Read More »Ray tracing in Watch Dogs: Legion will be very similar between PC and consoles
One of the major advancements in technology set to arrive with the next generation consoles will be their ability to utilise ray tracing. While the technology is undoubtedly taxing on hardware, according to Ubisoft, the implementation of ray tracing on both the PS5 and Series X will be so similar …
Read More »AMD Radeon RX 6000 GPUs support ray tracing in games using DXR and Vulkan
Earlier this week, we learned that AMD would be sharing more on its ray-tracing support for RX 6000 series GPUs. Now, those details have started to surface. It's not much, but at least we can get a glimpse at which games will be supported. AdoredTV got in contact with AMD to …
Read More »3DMark DirectX Ray-Tracing benchmark released
UL Benchmarks is updating its PC benchmarking roster with a new addition. 3DMark DirectX Raytracing is now available, just in time for AMD's new RX 6000 series GPUs. With Radeon RX 6000, RDNA 2 equipped next-gen consoles and Nvidia's own RTX GPUs, there are plenty of ray-tracing capable graphics cards …
Read More »Radeon RX 6000 ray tracing and super sampling details coming before launch
We already know that AMD is working on an alternative to Nvidia's DLSS, but official details about this new technology are still scarce. Fortunately, we won't have to wait much longer to know more about it because AMD's Frank Azor has stated that more information about AMD's super sampling technology and …
Read More »There are 12 more RTX-supported games releasing in 2020
If you're just picking up a new RTX 30 series graphics card, or are sticking to an older RTX 20 series GPU, then you're going to have a lot of games to look out for over the next couple of months. Today, Nvidia announced that 12 new games will be …
Read More »Watch Dogs Legion is 4K and 30fps with ray tracing on next-gen systems
As we approach the start of the next generation of consoles, many publishers are beginning to highlight the upgrades coming to its cross-generational titles when played on a PlayStation 5 or Xbox Series X. In a recent AMA on Reddit, the Live Producer for Watch Dogs Legion revealed exactly what …
Read More »Devil May Cry 5 Special Edition draws criticism for leaving out PC from ray-tracing upgrade
Capcom has been doing very well with its efforts on the PC gaming side of development for a few years now. Unfortunately, the publisher has hit a bump in the road this week with Devil May Cry 5 Special Edition, which has graphical and performance enhancements that will only be …
Read More »Crytek shows off ray-tracing on consoles in Crysis Remastered
A few weeks ago when Crysis Remastered resurfaced, Crytek announced a number of impressive upgrades for the new version of the game, the biggest of which is a software-based ray-tracing solution that can run on non-RTX GPUs and consoles. Crytek has shown off its software-based ray-tracing method before in demos …
Read More »The Witcher 3 is getting a free graphics upgrade with ray-tracing
In a surprise announcement today, CD Projekt Red has announced that it is working on an updated version of The Witcher 3: Wild Hunt. This will be a graphical upgrade, with one of the key features being the addition of ray-tracing for PC, Xbox Series X and PlayStation 5. As …
Read More »Cyberpunk 2077 ray-tracing features and DLSS 2.0 support announced
Cyberpunk 2077 is looking to be the best ray-tracing showcase yet.
Read More »World of Warcraft is getting ray-tracing
Some of the biggest games in the world have been implementing ray-tracing in the last year, including the likes of Call of Duty: Modern Warfare and Minecraft. Now, World of Warcraft is going to be joining that group, as shown by a recent update to the alpha for the MMO’s …
Read More »Minecraft RTX enters open beta this week
Back in August 2019, Nvidia and Microsoft teamed up to announce Minecraft RTX, bringing full path tracing to the game. There has been plenty of development work done since then and now this week, we'll be able to try Minecraft RTX for ourselves as the open beta is launching. Minecraft …
Read More »Nvidia showcases Minecraft with RTX
RTX support for Minecraft was announced back at Gamescom 2019. It already looked impressive at the time but over the following months, more work has been done and today, Nvidia is sharing another sneak preview ahead of release. Minecraft with RTX is coming very soon and to show off what …
Read More »Khronos Group begins rolling out Vulkan Ray Tracing
While GDC didn't end up going ahead this month, we do know that real-time ray-tracing was due to be a big part of the discussion amongst developers. This includes the release of new ray-tracing extensions for the Vulkan API, enabling more developers to start developing games with RT in mind …
Read More »Khronos Group and Nvidia to discuss ray-tracing with Vulkan API at GDC
Real-time ray-tracing is continuing to spread its reach, with a bunch of studios adopting the technology and supporting it on PC. Currently, Most games adopting ray-tracing are tied to the DirectX 12 API but that could start to change, with a standardised specification coming to the Vulkan API. The Khronos …
Read More »Wolfenstein: Youngblood update finally adds ray-tracing and DLSS support
While Wolfenstein: Youngblood was teased to be an RTX-supported game in the run-up to release, the game's ray-tracing and DLSS updates have taken quite some time to get ready. Now, six months later, the RTX update has arrived, with ray-traced reflections and DLSS now available. NVIDIA announced that the update …
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