Grand Theft Auto V just recently re-launched for the Xbox Series X/S and PS5 with new enhancements, including slightly improved graphics, ray-tracing and new content for GTA Online. Now, it seems that the new and improved version of the game may also be heading to PC.
Read More »The Witcher 3’s next-gen update has been delayed again
While initially CD Projekt Red had planned to release next-gen updates for Cyberpunk 2077 and The Witcher 3 in 2021, both were later pushed to 2022. The enhanced version of The Witcher 3 was being developed by Saber Interactive, but CD Projekt Red has since taken over development, which unfortunately …
Read More »Ray-tracing mod brings new life to Doom Classic
As great as Doom Classic is, it is also a true product of its time, with graphics that haven't aged well. Fortunately, through mods, you can give the game quite the graphics overhaul, especially if it is as well implemented as this new ray-tracing mod.
Read More »Ray-tracing comes to Minecraft on Series X|S
One of the first games to take advantage of hardware accelerated ray-tracing on PC was Minecraft, transforming the simple blocky world into a visually accurate graphical showpiece. This ray tracing update is now coming to Xbox Series X|S owners. As reported by The Verge’s Tom Warren, Minecraft’s latest Preview update …
Read More »Ghostwire Tokyo PC system requirements and ray-tracing requirements revealed
While Ghostwire: Tokyo is a PS5 exclusive for consoles, the game is also coming to PC on day-one. Last month, Bethesda released the preliminary PC system requirements, but now just a couple of days ahead of release, the PC system requirements have been updated, this time including system requirements for …
Read More »Sony’s PlayStation could get a ray-tracing performance boost
We've already seen some impressive graphical showcases on Sony's PlayStation 5 console, including ray-traced reflections in titles like Spider-Man and Ratchet & Clank. Moving forward, Sony may be looking to squeeze even more out of the system, with a newly discovered patent detailing new ray-tracing acceleration tech. Sony has patented …
Read More »Chernobylite to get ray-tracing in free next-gen update
Chernobylite is an interesting first-person survival thriller developed by The Farm51. We reviewed the game back during its initial console release in September 2021. Now, finally, the game’s next-gen release date has been revealed. Making the announcement on their blog, the Chernobylite publishers ‘All in! Games' said “The highly anticipated …
Read More »10 more games get RTX support
Nvidia’s RTX technology is mighty impressive, and has helped many PC players make the most of their Nvidia GPUs. Unfortunately, the company's RTX technology requires bespoke implementation on a game-by-game basis. Fortunately, 10 more games are now seeing support being added – including Hitman III. In a recent blog post, …
Read More »Guardians of the Galaxy’s ray tracing update tested
One of the biggest features advertised with the PlayStation 5 and Xbox Series X|S is the fact that they are able to take advantage of hardware accelerated ray-tracing, offering highly realistic shadows, lighting and reflections. Not every game has taken advantage of this feature, however Marvel’s Guardians of the Galaxy …
Read More »KitGuru Games: PlayStation 5 Hardware One Year Later
When Sony first showed off the PlayStation 5, it did so by choosing to focus on a select number of features which – when combined – informed the next generation of console gaming in the eyes of Sony. These features included the SSD; haptic feedback; adaptive triggers; 3D audio and …
Read More »Hitman 3 is getting a ray-tracing upgrade and support for VR on PC
IO Interactive has had a quietly successful year, having released Hitman 3 back in January, followed by a full year of free updates and DLC content. This week, the studio announced its year-two roadmap for the game, which will include a ray-tracing upgrade for the game on PC, as well …
Read More »Hellblade gets ray-tracing upgrade on PC
Back in August, Microsoft rolled out a huge graphics upgrade for Hellblade: Senua's Sacrifice, adding in new features like ray-tracing. Unfortunately, the upgrade was only available for the game on Xbox Series X/S consoles. That changes today, with the PC version getting the ray-tracing upgrade, as well as support for …
Read More »Elden Ring’s PC and console specs revealed; ray-tracing confirmed
Elden Ring is one of the most anticipated games of early 2022. After years of little to no information, Bandai Namco have finally started to give fans a more comprehensive look at the game. Ahead of its release on the 25th of February 2022, the publisher has released full spec …
Read More »Little Nightmares to get a native next-gen update
Little Nightmares is one of the most exciting new horror game IPs of recent memory, with the first game launching back in 2017 – and a sequel coming out earlier this year. Just as was seen with Little Nightmares II, it seems the first game will be getting a native …
Read More »Battlefield 2042 will launch with ray-tracing, DLSS and Nvidia Reflex
For a while, it looked like Battlefield 2042 would be launching without any RTX features, but as it turns out, the game will indeed be featuring a suite of Nvidia technologies at release. Today, DICE and Nvidia announced that Battlefield 2042 will include ray-tracing, DLSS and Nvidia Reflex. In a …
Read More »Guardians of the Galaxy PC Performance Benchmark, RT + DLSS
We check out PC performance of Marvel's Guardians of the Galaxy - 60FPS here we come!
Read More »Guardians of the Galaxy PC features include ray-tracing and DLSS
Eidos Montreal and Square Enix are hard at work on their single-player Guardians of the Galaxy game, which is due to release later this month. The PC version of the game will come with a host of exclusive features, including ray-traced reflections and DLSS support. In a new trailer, the …
Read More »Forza Horizon 5 PC system requirements and PC-specific features announced
Forza Horizon 5 is just over a month away from release, so today as part of the Tokyo Game Show, Playground Games revealed the PC system requirements for the game, complete with a minimum, recommended and a very high-end ‘ideal' specification that calls for an RTX 3080. Beyond that, PC-specific …
Read More »Older AMD GPUs receive unofficial support for Vulkan Ray Tracing
AMD introduced ray-tracing support to its graphics cards with the RX 6000 series. However, older GPUs may also be able to benefit, as a developer was recently able to implement ray-tracing support for Polaris, Vega and RDNA GPUs using the Linux Mesa 3D graphics library. Nvidia and AMD GPUs with …
Read More »Far Cry 6 only offers ray-tracing on PC, not consoles
One of the biggest features that the PS5 and Xbox Series of devices touted is the ability for them to use hardware accelerated ray-tracing, making details such as lighting, shadows and reflections more life-like than ever before. Almost all games which offer ray-tracing have done so across both PC and …
Read More »New PS5 firmware update improves game performance
While it is common to see games get updated with stability improvements, better framerates and more, it is rare for a system software update to increase frame rates. Such is the case however with the recent PS5 2.0 update, which sees a flat improvement in performance across many games. Last …
Read More »Far Cry 6 PC system requirements revealed
This week, Ubisoft revealed the Far Cry 6 PC features trailer, confirming support for technologies like AMD FidelityFX Super Resolution, ray-tracing, a high-res texture pack and more. Beyond all of that, Ubisoft also announced the PC system requirements for the game, listing different specifications to target different resolutions and frame …
Read More »Gamescom 2021: Ray-tracing and DLSS confirmed for Guardians of the Galaxy
Ray-tracing and DLSS are two of the biggest and most recent breakthroughs in video game technology. With ray-tracing creating a much more dynamic and life-like image at the cost of performance, and DLSS using machine learning to increase the perceived resolution thereby improving performance, the two technologies work well in …
Read More »Black Myth: Wukong to use UE5 and support Ray-Tracing
Black Myth: Wukong took people by surprise when it was first revealed in August 2020, amassing a great deal of attention in a short amount of time. Impressing fans both in terms of its graphics and gameplay, the title was being developed on Unreal Engine 4. It has now been …
Read More »The Ascent update brings ray tracing to Xbox Game Pass for PC
Earlier this month, it came to light that The Ascent shipped in two different versions on PC, with the Steam version including support for ray-tracing features, while the Xbox Game Pass for PC version lacked them. The developers said at the time that a fix for this was coming and …
Read More »Hellblade: Senua’s Sacrifice gets ray-tracing upgrade on Xbox Series X/S
When Microsoft first announced the Xbox Series X console, it also announced Senua's Saga: Hellblade 2 as the first major exclusive. We're still some ways off from Hellblade 2 releasing, but in the meantime, the original game, Hellblade: Senua's Sacrifice, has been revamped for Xbox Series X/S, with new ray-tracing …
Read More »The Ascent has ray-tracing and DLSS on Steam but not Xbox Game Pass for PC
We've seen a few instances of disparity between versions of PC games releasing on Steam and Xbox Game Pass. Most recently, Nier Automata's Xbox Game Pass version was found to be superior to the Steam version, and now, recently released Cyberpunk shooter, The Ascent, has been found to be missing …
Read More »The Steam Deck may just be the first in a long line of Steam handhelds
The Steam Deck has garnered a great deal of interest from fans ever since it was first announced. Since then, more and more details have been revealed, including the fact that if the handheld succeeds, then the Steam Deck may find itself with a Steam Deck 2, 3 and more. …
Read More »RTX support is coming to ARM-based devices
For many, Ray-Tracing and its associated technologies represent the next major evolution in video games – akin to the shift from 2D to 3D or SD to HD. Until now however, Nvidia’s solution, which has proven to be the market leader in the technology, has been somewhat hampered by its …
Read More »Doom Eternal Ray Tracing Analysis – AMD vs Nvidia!
We check out ray tracing in Doom Eternal - how it does it look and perform?
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