Home / Tag Archives: Quadro (page 2)

Tag Archives: Quadro

Nvidia ‘Pascal’ GPUs to offer up to 10X higher speed than ‘Maxwell’

At its GPU Technology Conference Nvidia Corp. revealed some details about its next-generation code-named “Pascal” architecture of graphics processing units. As expected, the new GPUs will feature numerous innovations that will provide significant benefits in performance in various types of applications. Nvidia noted three key technologies that the “Pascal” GPUs will have: …

Read More »

Nvidia to detail GeForce GTX Titan X in mid-March

Nvidia Corp. made quite a surprise this week, when it unveiled its forthcoming top-of-the-range GeForce GTX Titan X graphics card at Game Developers Conference. Unfortunately, the company decided not to reveal a lot of details about its new flagship graphics card and while we do know that its performance is …

Read More »

Nvidia GeForce Titan X 12GB: What you need to know and expect

Nvidia Corp. unexpectedly unveiled its highest-performing single-chip gaming graphics card at the Game Developers Conference on Wednesday. The new GeForce GTX Titan X will emerge on the store shelves in the coming weeks and will be the pinnacle of the “Maxwell” architecture. Let’s recap what we already know about the …

Read More »

Nvidia may launch new top-of-the-range GeForce GTX graphics card in March

Traditionally Nvidia Corp. releases its top-of-the-range single-chip GeForce GTX Titan graphics cards in February. However, last year the company used its own GPU Technology Conference (GTC) to introduce its dual-chip GeForce GTX Titan Z graphics card, the company’s highest-performing graphics solution to date. Apparently, the company plans to do something …

Read More »

Nvidia’s GM200 graphics processor and card pictured

A Chinese blogger has published images of Nvidia Corp.’s forthcoming code-named GM200 graphics processing unit as well as a graphics card powered by the GPU. The new chip will be, as expected, not only the most powerful graphics processor ever designed by the company, but has all chances to become …

Read More »

Overclockers UK introduces Renda frequency enhanced workstations

Professional graphics workstations are aimed at creative professionals who are supposed to generate beautiful visuals and inspiring designs. Ironically, virtually all workstations lack any creative touch themselves, whether it is about style or enhancements in terms of performance. Overclockers UK decided to change that with Renda family of workstations. The …

Read More »

Khronos wants to make OpenGL a low-level API, AMD wants to help

Khronos Group, the organization responsible for multiple open-standard application programming interfaces (APIs), such as OpenCL, OpenGL and WebGL, this week announced intention to rebuild the OpenGL API from scratch. The purpose of this is to be able to compete against Microsoft’s DirectX 12, AMD’s Mantle and other possible APIs (e.g., …

Read More »

Nvidia remains confident of its technology licensing strategy

Nvidia Corp. remains confident that at some point in the future its technology licensing business will become a substantial part of its revenue. Although the company has not managed to license its Kepler graphics processing technology to anyone since the announcements of such intentions in mid-2013, the head of Nvidia …

Read More »

Nvidia may skip 20nm process technology, jump straight to 16nm

The exact plans of Advanced Micro Devices and Nvidia Corp. concerning the 20nm process technology from Taiwan Semiconductor Manufacturing Co. have never been publicly revealed and are not completely clear at this point. One of the reasons for that are low manufacturing yields, which forces fabless semiconductor designers to reconsider …

Read More »

The market is moving to commodity processors – writer

The world of processing units is altering. With the ARM architecture entering the market of servers and the Power architecture available for licensing by third parties, a lot is going to change within the next five years. Thanks to the fact that similar processing technologies will be available from different …

Read More »

VESA adds Adaptive Sync technology to DisplayPort standard

The Video Electronics Standards Association (VESA) on Monday announced that the future implementations of the DisplayPort 1.2a standards will feature Adaptive Sync technology that is supposed to synchronize refresh rates of displays with actual frame-rate that is displayed. The feature will make games and video run much smoother than currently. …

Read More »