While arguing against the idea of giving gamers more protection from unscrupulous developers who are happy to take their money in exchange for a broken game, may seem distasteful, the implementation of such a system is never easy. Valve has taken a stab at it lately, offering those that feel …
Read More »Positech’s Cliffski on how to pitch an indie game
The gaming industry often gets attacked for any number of screw ups, problems or fallacies but one of its better aspects is the ability for individual developers, indies, to thrive. While you could argue that the landscape is a little saturated right now, thanks to the many potential outlets for …
Read More »Indie’s impress at EGX 2014
If you've read my earlier quick coverage of the AAA offerings at EGX 2014, you'll know I wasn't impressed by the idea of standing around all day. That wouldn't make for much in the way of interesting content for you guys and it certainly wouldn't have made for a fun …
Read More »Gratuitous Space Battles 2 shows of colours, ship editing
If you could have levied one complaint against the visual stylings of the original Gratuitous Space Battles, you could say that the colours weren't the most eye catching. There wer lots of greys and muted blues, which is fine if you're making Man of Steel, but not necessarily what you …
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