Over the last year, we have been hearing a lot about DirectX 12 and now we are finally starting to see just what the new API can bring to the table. So far, DirectX 12 performance has been measured with Ashes of Singularity on both AMD and Nvidia GPUs, but …
Read More »Microsoft details cross-IHV multi-GPU tech in DirectX 12
Microsoft Corp. has revealed first details about its cross-vendor multi-GPU technology supported by its upcoming DirectX 12 application programming interface. As reported, the new tech allows using graphics processing units developed by different companies to work together. However, there is a catch: applications should be designed to support the Multiadapter …
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