As much as I've been enjoying Helldivers 2 recently, there are some improvements that can be made. The server situation is finally starting to clear up, but on the visual side, we are still limited to what appears to be FSR 1.0 for upscaling. In our review of the game, …
Read More »Starfield now officially supports AMD FSR 3 and Intel XeSS
Shortly after launch, Bethesda swiftly brought Nvidia's DLSS to Starfield, joining the game's FSR 2 implementation. Now as new updates are winding up for the year, Bethesda has upgraded Starfield with FSR 3, as well as support for Intel XeSS.
Read More »Intel releases XeSS plugin for Unreal Engine 4 and Unreal Engine 5
Upscaling technologies like Nvidia DLSS and AMD FSR have really caught on with game developers, in part thanks to ease of implementation through plugins for popular game engines. Developers working with Unreal Engine will soon be able to quickly implement Intel XeSS too, as a plugin is now rolling out …
Read More »Intel’s XeSS upscaling tech to launch next week
Intel announces its XeSS upscaling technology earlier this year, with plans for game developers to adopt the feature throughout this year. Now, according to the developers behind the game ‘Dolmen', XeSS will be launching next week. In an interview with Wccftech, Kiev Martins, a producer at Massive Work Studio, stated …
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