Over the decades we have seen many franchises move away from pixel art aesthetics – due both to the effort required, as well as the overall technical evolution in the video game space. While many indie games still take advantage of 8/16-bit art styles, it seems as though Sonic the …
Read More »Sonic Superstars “was conceptualised during a Zoom drinking party”
Sonic Superstars came as a massive surprise when it was announced during Summer Game Fest. Ahead of the new 2.5D platformer’s release later this year, the team has revealed the surprising origins of this project – being “conceptualised during a Zoom drinking party.” Takahashi Iizuka, the creative officer for Sonic …
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