AMD has released the first public version of FLM (Frame Latency Meter), a measurement tool rivalling Nvidia's LDAT. However, unlike LDAT, FLM can be used by all modern GPUs, including those from Nvidia and Intel. The FLM latency measuring tool offers various features and a user-friendly interface, making it suitable …
Read More »AMD FidelityFX Super Resolution plugin now available on Unreal Engine 4
AMD launched FidelityFX Super Resolution (FSR) earlier this year, with a handful of games supporting the feature. Now, FSR has arrived as a plugin for Unreal Engine 4, making it easier for developers to implement in their games. With FSR now available as a plugin for UE4, we should see …
Read More »AMD will relaunch GPUOpen on May 15
AMD is inviting everyone to attend its online relaunch of GPUOpen this Friday, May 15th. During the event – called ‘Let's build… 2020' – AMD will share six video presentations with topics ranging from optimisations, developer tools, and new effects. GPUOpen is an initiative that AMD began back in 2016 …
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