Home / Tag Archives: geforce (page 13)

Tag Archives: geforce

AMD’s price-cuts do not help to re-capture market share from Nvidia

Advanced Micro Devices and its partners significantly dropped prices on select AMD Radeon R9-series graphics cards following the launch of Nvidia Corp.’s GeForce GTX 900-series “Maxwell” products in September. Unfortunately, the price-cuts do not help AMD to re-capture market share from its arch-rival, according to a financial analyst. “In line …

Read More »

Price of Nvidia GeForce GTX Titan Z could drop to $1499

It looks like the price of Nvidia’s GeForce GTX Titan Z graphics card could drop not only at Overclockers.co.uk, but at other stores too. A U.S.-based store recently offered Nvidia’s dual-chip flagship graphics card for $1500, which represents a 50 per cent price drop. Newegg, a leading online store from …

Read More »

Nvidia postpones release of GeForce GTX 960 graphics card

Although Nvidia Corp. was expected to release its GeForce GTX 960 graphics solution in October, 2014, a new market rumour suggests that the company will only launch its new performance-mainstream graphics card in 2015. Nvidia is now expected to release its GeForce GTX 960 graphics cards in the first quarter …

Read More »

EVGA unleashes the world’s highest-performing GeForce GTX 980

EVGA this week quietly introduced what could be the world’s highest-performing graphics card based on Nvidia Corp.’s GeForce GTX 980 graphics processing unit. The EVGA GeForce GTX 980 Classified ACX 2.0 graphics board utilizes custom printed-circuit board (PCB) that is designed with overclocking in mind. The EVGA GeForce GTX 980 …

Read More »

Nvidia: We will focus on G-Sync, not Adaptive-Sync

Nvidia Corp. on Friday told KitGuru that it will focus solely on its proprietary G-Sync technology and not on a potentially competing Adaptive-Sync, which will become available sometimes in 2015. According to Nvidia, G-Sync-enabled graphics cards and monitors are available today, which is why it is natural to concentrate on …

Read More »

Nvidia plans to support Adaptive-Sync technology

FOLLOW UP: Nvidia: We will focus on G-Sync, not Adaptive-Sync Although Nvidia Corp. is trying to promote its own proprietary G-Sync technology, it will also eventually support the industry-standard Adaptive-Sync tech, the company said recently behind closed doors. Nvidia introduced its G-Sync technology that enables the display to dynamically match a …

Read More »

Recommended prices of GeForce GTX 970, 980 published

A media report has revealed recommended prices of Nvidia Corp’s forthcoming GeForce GTX 970 and GeForce GTX 980 graphics cards. As expected, the large size of the code-named GM204 graphics processing unit that powers both products does not allow to make them affordable. The GeForce GTX 980 graphics board with …

Read More »

Web-site publishes ‘final’ specifications of GeForce GTX 980

Nvidia Corp.’s new high-end graphics cards – GeForce GTX 980 – are expected to be introduced in several days from now, but a media report has already revealed what is claimed to be the final specifications of the new graphics boards. The specifications of the new Maxwell architecture-based flagship graphics …

Read More »

GeForce GTX 970 graphics cards from Galaxy and Zotac pictured

Two web-sites have published images of graphics cards they claim to be based on Nvidia Corp’s upcoming GeForce GTX 970 graphics processor. The graphics boards feature custom designs and cooling systems. The Galaxy GeForce GTX 970 4GB graphics adapter, which photo was published by VideoCardz on Thursday, is clearly designed …

Read More »

MSI tease twin frozr V GPU cooler

According to MSI, the “next-gen GPUs are upon us” as the company has teased us with some images of the upcoming Twin Frozr V GPU cooler. The new design could launch alongside the upcoming GTX 800 (or possibly 900) series of GPUs from Nvidia, which are expected to be unveiled some time …

Read More »

Khronos wants to make OpenGL a low-level API, AMD wants to help

Khronos Group, the organization responsible for multiple open-standard application programming interfaces (APIs), such as OpenCL, OpenGL and WebGL, this week announced intention to rebuild the OpenGL API from scratch. The purpose of this is to be able to compete against Microsoft’s DirectX 12, AMD’s Mantle and other possible APIs (e.g., …

Read More »