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Tag Archives: GCN

AMD: next-gen game consoles may arrive sooner than we think

Chief financial officer of Advanced Micro Devices said that the next generation game consoles from companies like Microsoft Corp., Nintendo and Sony Corp. may emerge on the market sooner than we might think. The life-cycle of the currently available systems may be shorter than those of Sony’s PlayStation 3, Microsoft’s …

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Microsoft starts to sell Xbox One without Kinect

Microsoft Corp. on Monday started to sell its Xbox One video game console without the Kinect motion sensor. The new version of the Xbox One bundle is designed to lower the price of the console and make it more popular among gamers than it is today. However, the new price …

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AMD demonstrates the first FreeSync display prototype

At the Computex 2014 trade-show this week Advanced Micro Devices demonstrated the industry’s first prototype of a monitor that features the company’s FreeSync technology, which is largely based on the recently announced Adaptive Sync technology from VESA. While the monitor works pretty fine, it seems that it has certain limitations, …

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AMD unveils mobile A-series ‘Kaveri’ APUs, FX-series APUs

Advanced Micro Devices this week introduced its first accelerated processing units (APUs) based on the code-named Kaveri design aimed at mobile computers . The new chips bring AMD’s latest technologies, including the heterogeneous system architecture (HSA) and the Radeon graphics with the GCN architecture, to mainstream and thin laptops. The new …

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AMD debuts embedded ‘Bald Eagle’ APUs, CPUs with HSA capabilities

Advanced Micro Devices on Tuesday introduced its new family of embedded accelerated processing units (APUs) and central processing units (CPUs) with heterogeneous system architecture (HSA) capabilities. The new chips code-named “Bald Eagle” are based on the design known as “Kaveri”, which is already available for desktops. The fresh family of …

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VESA adds Adaptive Sync technology to DisplayPort standard

The Video Electronics Standards Association (VESA) on Monday announced that the future implementations of the DisplayPort 1.2a standards will feature Adaptive Sync technology that is supposed to synchronize refresh rates of displays with actual frame-rate that is displayed. The feature will make games and video run much smoother than currently. …

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Sony designed the PS4 console, controller for VR from the start

The PlayStation 4 video game console from Sony Computer Entertainment was developed with virtual reality (VR) helmets from the start. Apparently, the light bar of the DualShock 4 controller was integrated into the device with a sole purpose: to include a tracking technology for VR video games. The up-to-date prototype …

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IDC: Sony’s PlayStation 4 to win this round of console wars

Sony Computer Entertainment’s PlayStation 3 was not a particularly successful product partly because one of its rivals was considerably less expensive and other was available for a longer time and at lower price. But with the PlayStation 4 the company is projected to make a comeback thanks to the fact …

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AMD unveils new roadmap, plans to offer pin-compatible x86 and ARM chips

Advanced Micro Devices on Monday announced details concerning its longer-term roadmap. The firm disclosed plans to develop its own ARMv8 core implementations as well as pin-compatible microprocessors and accelerated processing units based on ARM and x86 architecture. But while the company unveiled a clear and logical strategy regarding low-power and …

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