This week, the first wave of reviews for Pokemon Scarlet and Violet went live and unfortunately, they have brought to light a number of issues. Game Freak began its transition to open-world Pokemon games earlier this year with Legends: Arceus, which suffered from choppy frame rates. Unfortunately, it sounds like …
Read More »Elden Ring launches to ‘mixed’ reviews on Steam as players encounter issues
Elden Ring fans were excited to get hold of the game today following glowing reviews from press outlets earlier this week. Unfortunately, it looks like the game's technical problems are worse than we were led to believe leading up to release. Elden Ring has launched to ‘mixed' overall reviews on …
Read More »Grand Theft Auto V comes to Xbox Series X/S and PS5 next month
While there have been some delays along the way, Rockstar still plans to deliver Grand Theft Auto V for the Xbox Series X/S and PS5 consoles soon. The new version now has a March release date, as well as new details on graphical and performance enhancements. In a blog post …
Read More »KitGuru Games: Monster Hunter Rise gets impressive PC upgrade
I would be lying if I said I wasn't a little bit concerned about Monster Hunter Rise coming to PC after initially launching on Switch. The game was originally built to run on very low-power hardware compared to Monster Hunter World and I had my doubts as to how well the game would scale for higher-end PC hardware. After spending some time with the newly released Monster Hunter Rise PC demo, I have come away impressed.
Read More »Resident Evil Village runs at 45fps on some consoles
Following last night’s Resident Evil Showcase, Capcom released new technical details for the upcoming Resident Evil Village. As with many games, Village will offer multiple graphics modes. What is unusual however is the fact that some of these modes will lock the game to 45fps. Ahead of the release of …
Read More »Nvidia explores whether newer technologies have real-world impact on battle royale K/D ratios
With the boom in popularity of the battle royale genre drawing millions of users per day, there has been an increased focus on squeezing every last bit of performance out of hardware. Better components certainly offer more frames per second, but Nvidia wanted discern whether more frames truly translated to …
Read More »Fallout 76 final beta patch introduces new frame rate cap and FOV lock
The Fallout 76 beta is coming to a close this week, with the final slot scheduled in for tomorrow. Before the finale, Bethesda has rolled out a 30GB patch for the game, which contains some bug fixes and also places limits on framerate and field of view. Typically, Bethesda's game …
Read More »Red Dead Redemption 2 console resolutions and performance confirmed
It's a big day for Rockstar, the reviews are live and Red Dead Redemption 2 is out in the wild. By most accounts, the game is incredible but how does it perform on each of the different consoles? Thanks to extensive analysis from the folks at Digital Foundry, we have …
Read More »Wolfenstein II for the Nintendo Switch now has a release date and gameplay trailer
It has been a long time coming, but today Bethesda has officially announced the release date for Wolfenstein II: The New Colossus on Nintendo Switch. The game is arriving as part of Bethesda's effort to support Nintendo's latest platform, though frame rate and graphical compromises have had to be made. …
Read More »New Zelda: Breath of the Wild patch improves frame rates
As fantastic as Zelda: The Breath of the Wild is, the game does suffer from poor frame rate at times, particularly when the Nintendo Switch is running in docked mode. This has been a widely reported issue that for some reason, is not present on Switch in handheld mode. Fortunately, …
Read More »Ark Park tech demo shows off VR interaction, motion capture
Snail Games, the maker of games like Taichi Panda and Black Gold Online, has released a new technical demonstration of what we can expect when its ARK: Survival Evolved spin-off VR title, Ark Park, lands later this year. You can interact with foliage, explore a large-scale visitor centre and of …
Read More »PC gamers may want to hold off on Mafia 3
Mafia 3 launched on the PC today so in preparation for our full game analysis and benchmarks, I sat down to play the game this morning and get started on forming my first impressions. Unfortunately, the problems with Mafia 3 on the PC are immediately apparent with a very limited …
Read More »Quake Champions may push you to buy a new monitor
Microsoft and Sony spent much of this latest generation of consoles trying to convince us that it was a good thing that they could only put out 30 frames per second in most games, but that's not something id software agrees with for Quake Champions. It wants to push such …
Read More »Sony to reject any PlayStation VR games that drop below 60 fps
There has been a lot of talk about the PlayStation 4 and its ability to run games at the frame rates and resolution required for virtual reality. However, Sony is holding developers up to very high standards and has openly said that should any game dip below 60 frames per …
Read More »Far Cry: Primal PC game analysis
Ubisoft has been attempting to boost its efforts on the PC over the last year or so, even going as far as to push PC versions of certain titles back to give developers extra time to ensure it is up to standard. This was the case with Far Cry: Primal, …
Read More »Fallout 4 PC game performance analysis
Fallout 4 has been out in the wild for one week now and we have been hearing a lot about the PC port. We already took a quick look at it on launch day, using a GTX 980Ti to analyse the port and seek out any issues. Now, we have …
Read More »Battlefield Hardline console resolutions confirmed
Battlefield Hardline comes out in a couple of weeks on all current generation platforms. Visceral Games is hoping to have a better launch in order to make up for the mess that was Battlefield 4 although one thing hasn't been discussed just yet, what resolution and frame rate will the …
Read More »Ubisoft reveals Assassin’s Creed Unity Patch 3 notes
Assassin's Creed Unity hasn't had a good launch, the game is currently a mess on the PS4 and PC while the Xbox One version suffers from less severe issues. So what is next on Ubisoft's list of things to fix? Well the dev team seems to be fixing everything except …
Read More »Evil Within to run at 30FPS, in letterbox
It's a bit of a shame that considering this generation of consoles was supposed to make developing games that were compatible with them and PCs, a lot easier, it seems to be leading to crippled ports. The hardware in them is near identical to a mid to low end gaming …
Read More »Destiny will now perform the same on Xbox One and PS4
Microsoft recently announced its intention to sell a Kinectless Xbox One bundle, which led to the introduction of its new SDK, which will allow developers to fully access the GPU without having to reserve 10 per cent for Kinect functions. Fortunately for Microsoft, this decision is already paying off as …
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