EA's mobile version of Dungeon Keeper didn't fail because it was bad or because it tried to force gamers in to spending money on gems, it failed because it “innovated too much”, at least that's how EA Mobile boss, Frank Gibeau, sees it. Speaking with Games Industry, Frank Gibeau explained that EA …
Read More »EA CEO: Dungeon Keeper remake misjudged the economy
This may be too little too late at this point but EA's CEO, Andrew Wilson, has admitted that the company made a lot of mistakes with the “free to play” mobile version of Dungeon Keeper. “You have to delivering value, and always err on the side of delivering more value, …
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