RPCS3 is the biggest PlayStation 3 emulator available, allowing players to go beyond the limits of Sony’s old console and reviving older titles through higher frame rates and greater resolutions. One step towards improving the emulator even further now sees AMD’s recently released FSR sharpening solution added to the software, …
Read More »Back 4 Blood open beta supports Nvidia DLSS
Just a couple of weeks ago, Nvidia and Turtle Rock Studios announced that upcoming co-op zombie shooter, Back 4 Blood, will support DLSS at launch for RTX-series graphics cards. As it turns out, we'll be getting an early look at the performance gains DLSS brings during the beta, which kicked …
Read More »The Ascent has ray-tracing and DLSS on Steam but not Xbox Game Pass for PC
We've seen a few instances of disparity between versions of PC games releasing on Steam and Xbox Game Pass. Most recently, Nier Automata's Xbox Game Pass version was found to be superior to the Steam version, and now, recently released Cyberpunk shooter, The Ascent, has been found to be missing …
Read More »Nvidia’s DLSS is coming to Back 4 Blood at launch
This week, Nvidia has announced that Turtle Rock Studios' upcoming co-op zombie shooter, Back 4 Blood, will support DLSS at launch, enabling AI-assisted performance gains for RTX graphics card users. We don't know what sort of performance improvement we can expect just yet, but with Back 4 Blood set to …
Read More »Nvidia’s 471.41 driver makes no difference to DLSS FPS in Red Dead Redemption 2
Last Friday we took a look at DLSS in Red Dead Redemption 2. Today however, three days on from our original analysis, Nvidia published a new Game Ready driver to offer 'players the best experience possible' when using DLSS in Red Dead Redemption 2. We ran a few benchmarks to see if the performance numbers have changed...
Read More »RTX support is coming to ARM-based devices
For many, Ray-Tracing and its associated technologies represent the next major evolution in video games – akin to the shift from 2D to 3D or SD to HD. Until now however, Nvidia’s solution, which has proven to be the market leader in the technology, has been somewhat hampered by its …
Read More »DLSS in Red Dead Redemption 2: Image Quality & Performance
DLSS is now in Red Dead Redemption 2 - here's our image quality and performance analysis
Read More »Microsoft is working on a new AI upscaling technology to rival DLSS
According to two recent job listings, it looks like Microsoft is indeed working on a new AI upscaling technology. Expected to rival Nvidia's DLSS and AMD FidelityFX Super Resolution, Microsoft's AI upscaling technology looks to be based on the DirectX/DirectML API, meaning it should work on both PCs and Xbox consoles.
Read More »Nvidia DLSS 2.0 to receive a ‘Ultra Quality’ preset, new version surfaces
Nvidia might be preparing to launch a new DLSS mode called ‘Ultra Quality'. Listed as a placeholder in Unreal Engine 5's DLSS documentation, details about this setting are still scarce, but looking at the 1.30x factor of the AMD FSR's ‘Ultra Quality', the new DLSS mode may follow that example. …
Read More »Doom Eternal’s ray-tracing update is now live on PC and next-gen consoles
DOOM Eternal's long-awaited ray-tracing update has finally arrived. Support for ray-tracing was announced prior to the game's launch in 2020, although id Software explained at the time that it wouldn't roll out until after launch. Aside from ray-traced lighting features on PC and console, the Xbox Series X/S and PS5 …
Read More »Nvidia DLSS is now available for Unreal Engine 5 as a free plugin, support for Unity Engine 2021.2 coming soon
Nvidia keeps expanding the DLSS environment. With 57 games and counting, DLSS is now also supported on Unreal Engine 5 through a free plugin. Moreover, Nvidia will also introduce support for its upscaling technology on Unity 2021.2, but an exact date hasn't been set yet. As of today, DLSS is …
Read More »GeForce driver update preps for Doom Eternal and Rust RTX updates
It is time for another GeForce Game Ready driver update. This time around, Nvidia is introducing RTX support for three titles – Lego Builder's Journey, DOOM Eternal and Rust. The driver also enables DLSS in Vulkan games using Proton to play on Linux-based systems. Starting off with our RTX games, …
Read More »AMD FidelityFX Super Resolution Tested!
Want to see how FidelityFX Super Resolution performs? That's exactly what we're looking at today
Read More »Nvidia’s latest driver brings Reflex and DLSS to new games
With the RTX 3080 Ti now technically ‘available', it is time for a new Nvidia driver update. The latest GeForce driver brings day-one support for the RTX 3080 Ti, in addition to Nvidia DLSS and Reflex integration on several games. Aside from day-one support for the RTX 3080 Ti, which …
Read More »Nvidia and Valve working to get DLSS working on Linux via Steam Proton
Valve has been working to make PC gaming more accessible on Linux systems for a long time now, culminating in Steam Proton, a feature that allows almost any Windows game to run on Linux. Soon, Steam Proton may get an upgrade, as Nvidia is working with Valve to get DLSS …
Read More »Nvidia RTX features coming to Doom Eternal, Red Dead Redemption 2 and more
Today at Computex, Nvidia announced the RTX 3080 Ti and RTX 3070 Ti graphics cards. Alongside these new GPUs, the company also announced a number of games getting RTX feature support, including the likes of Doom Eternal, Red Dead Redemption 2 and Rainbow Six Siege. This follows on from rumours …
Read More »AMD’s FidelityFX Super Resolution promises up to 2.5X higher performance
AMD has been working on FidelityFX Super Resolution (FSR) for quite some time now. Now, Radeon's open source alternative to Nvidia's DLSS is ready to go, promising up to 2.5x higher performance in some titles...
Read More »AMD patent details how FidelityFX Super Resolution may work
AMD's latest patent gives yet another update on FidelityFX Super Resolution technology. The last official word about the release of this technology comes from AMD's Scott Herkelman, who claimed it would come before year's end. However, rumours are much more specific and optimistic, pointing to a release in June. The …
Read More »Nvidia DLSS comes to nine more games this month, Days Gone driver released
Nvidia has been ramping up support for its DLSS performance-saving technology this year, having shipped a plugin for Unreal Engine and announced similar treatment for developers working in Unity. We're starting to see the fruits of this labour, with nine more games updating with DLSS this month, including the very …
Read More »Updated: Metro Exodus won’t support AMD FidelityFX Super Resolution
Update: Deep Silver, the publisher for Metro Exodus got in touch with us regarding this story and offered the following statement: “4A Games has not evaluated the AMD FidelityFX Super Resolution feature for Metro Exodus at this time. In our FAQ, we were referring to the AMD FidelityFX open source …
Read More »Metro Exodus Enhanced Edition arrives next week with extensive graphical enhancements
Back in February, 4A Games announced that it would be releasing an Enhanced Edition of Metro Exodus, complete with a ton of graphical upgrades. Now, just a couple of months later, we have our first look at the new version in action, as well as a release date. Metro Exodus …
Read More »Nvidia’s DLSS finally comes to Call of Duty: Warzone
This week, Call of Duty: Warzone was finally patched to support Nvidia's DLSS technology. Modern Warfare had limited RTX support at launch with ray-traced shadows but lacked Nvidia's performance saving AI-driven technology, but that changes today. Call of Duty Warzone, which uses the same engine as 2019's Modern Warfare, now …
Read More »Nvidia is bringing DLSS to Unity this year
Nvidia opened the door for thousands of developers to take advantage of DLSS technology when it released an official plugin for the Unreal Engine. Now, Nvidia is bringing its DLSS plugin to another widely used engine – Unity. As part of Nvidia's GTC 2021 announcements, the company revealed today that …
Read More »Cyberpunk 2077: Ray Tracing on AMD GPUs Benchmarked!
Cyberpunk 2077 now supports ray tracing for AMD graphics cards... we put it to the test!
Read More »Nintendo Switch ‘Pro’ will reportedly offer DLSS
As the much-rumoured Nintendo Switch Pro seemingly becomes more of a reality, more concrete details regarding the console have been leaking. According to Bloomberg, this upgraded Switch will arrive with a new chip, more RAM and DLSS. Bloomberg is quickly becoming the most reliable source for leaks on this long-rumoured …
Read More »Crysis Remastered update finally brings DLSS
Back when Crysis Remastered was announced, we learned that the game would include full RTX support, including hardware accelerated ray-tracing and DLSS. It has taken quite some time, but DLSS 2.0 has now been implemented. Today, Crytek began rolling out Patch 2.1 for Crysis Remastered, which includes the long-awaited implementation …
Read More »Nvidia releases DLSS plugin for Unreal Engine
It looks like a lot more games could be making use of Nvidia's DLSS technology in the future. This week, Nvidia officially released its DLSS plugin on the Unreal Engine marketplace, meaning any developer working with Unreal Engine 4 or newer can take advantage of it. Unreal Engine already supports …
Read More »Cyberpunk 2077 PC Performance, Ray Tracing & DLSS Benchmarked
We put Cyberpunk 2077 to the test, benchmarking the latest GPUs from AMD and Nvidia
Read More »Another batch of games are rolling out Nvidia DLSS support this month
As the year comes to a close, there aren't many more games left on the release calendar. A good chunk of the ones left though will ship or be gaining RTX features. As we already know, Call of Duty: Black Ops Cold War has already shipped with RTX features, including …
Read More »AMD is developing an alternative to Nvidia’s DLSS
AMD has confirmed that it is working on its own alternative to Nvidia's DLSS. As part of the Radeon FidelityFX suite, AMD will be adding a new Super Resolution feature, something that wasn't really detailed during AMD's recent RX 6000 GPU unveiling. Speaking during the RX 6000 unveiling event, AMD's Scott …
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