Once viewed as vapourware, Black Myth: Wukong finally released on the 20th of August to a massive wave of success, selling over 10 million copies in its first 3 days and becoming the 2nd most concurrently-played game of all time on Steam – with more than 3 million concurrents across …
Read More »Black Myth: Wukong sold over 10 million copies in 3 days
Once viewed as vapourware, Black Myth: Wukong finally released on the 20th of August to a massive wave of success, selling millions of copies immediately and becoming the 2nd most concurrently-played game of all time on Steam – with more than 3 million concurrents across PC and PS5. Just 3 …
Read More »Nvidia announces new RTX-supported games and latest GeForce Now improvements at Gamescom
Nvidia is kicking off Gamescom today with a number of gaming-related announcements. Not only do we get a look at the latest improvements for GeForce Now, but we also get details on a number of big upcoming games that will utilise ray-tracing and DLSS.
Read More »Nvidia reveals six more games launching with DLSS
Each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, and this week is no different, with Dungeonborne, Marvel Rivals, Black Myth Wukong, Flintlock, Throne & Liberty and Stormgate all being announced with GeForce features baked in. Stormgate is finally coming out, pitting …
Read More »Black Myth: Wukong gets full release date
The debut trailer for Black Myth: Wukong took many by surprise when it was released back in early 2020, showing off what looked to be a highly-stylised and polished action-RPG from a previously unknown studio. Since then the team has continued to work diligently on the title, and following the …
Read More »Black Myth: Wukong finally gets release window
The debut trailer for Black Myth: Wukong took many by surprise when it was released back in early 2020, showing off what looked to be a highly-stylised and polished action-RPG from a previously unknown studio. Since then the team has continued to work diligently on the title, with Black Myth: …
Read More »Black Myth: Wukong to use UE5 and support Ray-Tracing
Black Myth: Wukong took people by surprise when it was first revealed in August 2020, amassing a great deal of attention in a short amount of time. Impressing fans both in terms of its graphics and gameplay, the title was being developed on Unreal Engine 4. It has now been …
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