Microsoft recently released the new Agility Software Development Kit (SDK) 1.613, which comes with new features that enhance game development processes. One of the standout features is Work Graphs, which allows for CPU offloading and encourages the usage of GPU-driver rendering, enabling a GPU to produce work for itself on …
Read More »Microsoft DirectSR super resolution API will enable devs to easily implement DLSS, FSR, XeSS and other features
Currently, developers have to implement DLSS, FSR and XeSS separately, a situation that can sometimes lead to one of the three major GPU upscalers being left out of a game. Soon, Microsoft will simplify the process with DirectSR, allowing developers to easily enable multiple upscaling technologies from multiple vendors for broader support.
Read More »Hideo Kojima might be working with Apple on a secret project
Over the last couple of years, Apple has been working with select game developers to bring games over to the Mac, optimised for the new M-series SoCs powered by Apple's new GPU technology. Previously, we've seen games like Resident Evil Village and No Man's Sky revealed running on M-series Macs …
Read More »Intel discusses Arc graphics and optimising for legacy and modern APIs
Intel is continuing to ramp up its marketing efforts for Intel Arc. Earlier this week, Intel uploading a new video discussing Arc A750 GPU benchmarks and performance versus the RTX 3060. Now, in a new video Intel continues to keep expectations in check for Arc, with a discussion around graphics …
Read More »Vulkan Ray Tracing SDK and dev tools officially launched
The ray-tracing ecosystem on PC is getting a big boost this week, as the Khronos Group has officially launched its Vulkan SDK with ray tracing support. GPU vendors have also begun shipping drivers to support the new API on both Nvidia and AMD based systems. Khronos Group has been working …
Read More »Khronos Group releases Vulkan 1.2 API
The Khronos Group released the first major update to Vulkan in 2018 with Vulkan 1.1. Now to kick off 2020, the Vulkan API has been upgraded to version 1.2, integrating new API extensions and improving GPU acceleration functionality. Vulkan 1.2 integrates 23 “proven extensions” into the core API, bringing developers …
Read More »We’ll have to wait for Microsoft’s DXR rollout before trying raytracing in games
Nvidia's RTX 20 launch is taking place in just a few days time but early adopters will need to hold on for a bit longer to experience real-time ray-tracing first hand. This is Nvidia's key feature for this launch but unfortunately, the ball currently lies in Microsoft's court when it …
Read More »Twitter introduces new API restrictions to cut down on spam and abuse
Twitter has had a very public problem when it comes to spam, bots, and various other types of platform abuse. Twitter is now looking to crack down on these issues with added API restrictions to make sure only legitimate developers are using its tools. Twitter is in the process of …
Read More »Hitman will run on DirectX 12 at launch
The PC Gamer Weekender event is taking place right now and some interesting news has managed to slip out of it. According to the demo of Hitman being shown at the event, the game will support DirectX 12 fully at launch, a slide also lists the benefits of going with …
Read More »Khronos has officially launched Vulkan 1.0
The Khronos Group is once again pushing open-API standards this week with the official launch of the cross-platform graphics API, Vulkan. The API just hit version 1.0 and is now ready for developers to make full use of and implement into games. Many of you will know of the Kronos …
Read More »Valve: DirectX 12 does not make a lot of sense, Vulkan does
Microsoft Corp.’s DirectX 12 application programming interface promises to significantly improve performance of video games in Windows 10 operating system thanks to efficient usage of modern hardware. However, Valve Software believes that it makes no sense to use DX12, but to utilize cross-platform Vulkan API instead. Modern application programming interfaces – …
Read More »Microsoft is ridding itself of Facebook integration in key Windows services
Microsoft has decided to axe Facebook integration in the Windows Phone and Windows desktop operating systems. Windows Phone was one of the first mobile operating systems to feature a deeper Facebook integration tool, allowing for Facebook contacts and the news feed. However, Facebook recently updated one of its API's, forcing …
Read More »DirectX 12 powered games likely to arrive by the end of 2015
Microsoft’s upcoming Direct X 12 API upgrade is on the way this year but so are the first games to utilize it. We will likely start seeing the benefits of this new graphics technology by the end of the year, according to Phil Spencer, the head of Xbox, who has …
Read More »AMD: Vulkan absorbed ‘best and brightest’ parts of Mantle
Early this week Advanced Micro Devices advised game developers to use Khronos Group’s Vulkan and Microsoft Corp.’s DirectX 12 application programming interfaces instead of its own Mantle API. Later on, the chip developer made further clarification: Vulkan has absorbed the key features of Mantle, but it is not proprietary. While this …
Read More »Khronos unveils Vulkan: API for wearables, computers, cars and drones
Khronos Group on Tuesday introduced what was originally known as the next-generation OpenGL initiative, a brand-new application programming interface called Vulkan. The new API is designed to replace OpenGL in the long-term future and will address loads of markets and platform. The Vulkan is a new low-overhead/high-throughput API that provides …
Read More »New Graphics Cards won’t be essential for DirectX 12
Following Microsoft's recent Windows 10 press conference last week, there has been some confusion surrounding the DirectX 12 API and current GPU compatibility. However, Microsoft is hoping to clear things up a bit and has said that you won't need a new graphics card for the basic features. Following last …
Read More »Isohunt’s founder believes bitcoin can kill piracy
No longer around in its original form, Isohunt was one of the world's most popular torrent sites in its day. The founder, Gary Fung, fought courts for years keeping the site open, but ultimately relented after a loss and shut the site down. While it may have reformed under a …
Read More »AMD retracts DirectX 12 compatibility statement
Last week we reported on AMD's Chief Gaming Scientist, Richard Huddy, saying that DirectX 12 would not be coming to Windows 7, despite Microsoft not yet announcing its OS compatibility plans for the new API. It turns out that Huddy “misspoke” at PDXLAN last week and AMD has retracted the statement. …
Read More »Apparently DirectX 12 won’t be coming to Windows 7
AMD's chief gaming scientist, Richard Huddy, has said that Microsoft's new low-level rendering API, DirectX 12, won't be coming to Windows 7 users. DirectX 12 isn't due out until the end of next year so Microsoft has yet to officially reveal operating system compatibility itself. The new API is pretty …
Read More »DICE managed to get a Battlefield 4 tech demo running on iOS
DICE has managed to get parts of Battlefield 4 running on iOS thanks to Apple's new low level API, Metal. The tech demo uses the full capabilities of the Frostbite engine including dynamic lighting, large details worlds and map destruction. While it isn't specified exactly what parts of Battlefield 4 were …
Read More »Mantle is making its way to three more EA titles
AMD's Mantle API had its début last year, promising performance boosts for AMD users in Battlefield 4 and Thief. Since then, Mantle has slowly been working its way in to more titles and now EA has announced that it will incorporate the API in three of its upcoming games. The …
Read More »Oculus releases new SDK, adding MAC and Linux support
Designing VR games for Mac and Linux operating systems just got a whole lot easier, thanks to a new version of the Oculus SDK. It's version 0.3.2, so we're creeping steadily towards a final release, but for now it's just about getting other operating systems into the mix. The list …
Read More »AMD has announced its Mantle SDK private beta programme
AMD's graphics API, Mantle, is entering a “new phase of its development cycle” by launching a private beta programme for game developers to test out the Mantle SDK. In support of the beta, AMD has launched a password protected web portal which will allow those who are allowed access to …
Read More »Microsoft responds to Mantle with DX upgrade plans
Microsoft has seen the writing on the wall – finally – Mantle and the rise of Steam boxes, could see us all jumping ship to a new OS, with a new API with nary a look over our shoulder. To help combat that, it's looking to give DirectX a real …
Read More »Check out the first AMD Mantle gameplay demo
The graphics card wars are heating up again folks, but not just with performance, with features too. Nvidia is gunning for its GSync technology which fixes screen tearing without the need for the performance drop associated with Vsync, but AMD has something potentially more exciting. AMD has Mantle, its DirectX …
Read More »New Riot Games API released
Riot Games has announced the release of its new API in beta form, meaning anyone with a bit of coding knowledge can now make much more interesting apps and tools to help users play the game. In the past this has been limited to simple functions like manual reset timers …
Read More »Youtube could be working subscription music service
If you thought the music service marketplace was crowded enough with Spotify, Itunes, BBC iplayer and all the other on-demand listening services, it might be set to get even more so, as some reports are suggesting Youtube could soon be launching its own version. Regardless of market saturation however, Youtube …
Read More »Mantle API will not be compatible with Xbox One
A couple of weeks ago AMD hosted the GPU14 even and along with showing off it's new line of graphics cards, it also announced the new Mantle API for developers, aimed at getting console level performance and optimization out of PC hardware. The API's presence on the AMD powered next …
Read More »Mega update from Mega
Mega.co.nz has detailed a big update on its blog, describing fixes to security issues, added features and support for different browsers, as well as improvements to its API. The update was announced by founder Kim Dotcom in his usual manner: Updates from the #Mega engine room: https://t.co/hpKwIFyBRX — Kim Dotcom …
Read More »Google helping create intelligent rooms
Google has announced the release of a new bit of open source software designed to help develop interactive and intelligent rooms, that are able to tailor certain things to where a person is standing, what they're looking at, as well as incorporating timed or triggered events. Wired had a couple …
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