There is a new Nvidia Game Ready driver rolling out but this time around it contains a little more than optimisations. There is a new feature debuting for Nvidia ShadowPlay called Highlights, which will automatically capture ‘highlight' moments during gameplay in supported games. Nvidia has teamed up with Bosskey Productions …
Read More »Nvidia Ansel: A ‘how to’ guide to snapping some pretty sweet shots
Nvidia Ansel - a great tool for taking in-game screenshots. Here's our 'how to' guide to get you taking snaps in no time.
Read More »Opinion: If you’ve never used Nvidia Ansel, you should
I'll confess – I have only just started using Ansel. Yep, Ansel being the technology from Nvidia that lets you take super high-resolution screenshots, or even 360-degree images, within supported games. I will be the first to admit I am well behind the curve here. In actual fact, when I was in …
Read More »Nvidia ‘Prepare for Battle’ promo now includes the GTX 1060
Over the last couple of months, Nvidia and Ubisoft have been teaming up to run a ‘Prepare for Battle' promotion. This essentially meant that anyone buying a GTX 1080 or a GTX 1070 would be able to redeem a free copy of either For Honor or Ghost Recon Wildlands. While …
Read More »GTX 1080 Ti launch: other announcements you might have missed
While the GTX 1080 Ti was of course the main announcement from Nvidia's event yesterday, we were also briefed on a few other announcements throughout the day that you might have missed. Here we give you the low-down on some of the highlight announcements stretching beyond the GTX 1080Ti. In-case …
Read More »Nvidia’s Ansel tool is now available in The Witcher 3
When Nvidia first debuted the Pascal architecture, one of the big new feature announcements was Ansel, an in-depth game camera tool that could take unique, professional looking screenshots of games. A whole suite of editing tools are also included, along with the ability to take super-high resolution and 360-degree images. We …
Read More »Nvidia launches new Game Ready driver with Ansel and VR fixes
Earlier this week, Nvidia addressed some of the issues that virtual reality gamers have been having recently. For starters, the DisplayPort on Pascal GPUs was found to be incompatible with the HTC Vive headset and on top of that, many users found their GeForce graphics cards not using their boost …
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