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Tag Archives: AMD

AMD Strix Halo boards spotted in shipping manifests

AMD has been actively developing its Ryzen-based APUs built on Strix Halo technology, and it seems that the company is still testing the upcoming APUs. According to recent reports, several samples have been transferred between locations, and some were discovered during transit. As per the manifests spotted by @harukaze5719, Strix …

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AMD RDNA 5 should be a completely new architecture

AMD has multiple generations of the RDNA architecture in the works. With RDNA 3, we didn't quite get the performance jump many were hoping for, leaving many hopeful for RDNA 4. According to rumours this week, RDNA 4 might actually be a bit of a refresh, largely reusing a lot …

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AMD Ryzen AI 165 Strix Point APU emerges

Following the spotting of the unannounced Ryzen AI 9 HX170, another leaker now mentions a different Ryzen CPU with the same naming scheme. This new APU is the “Strix Point” Ryzen AI 165. The AMD Zen 5 product series summary shared by Golden Pig Upgrade (via @harukaze5719) provides new details …

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AMD to launch new EPYC processors for AM5

AMD is reportedly set to expand its EPYC CPU line-up with a new variation, the EPYC 4004. This new family of data-centre processors is expected to join an expanded selection of EPYC Zen 4 CPUs spanning five segments, with up to 128 cores. A report from Hoang Anh Phu (via …

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AMD Radeon RX 8000 GPUs to feature 18Gbps GDDR6 memory

A fresh report on the upcoming RDNA 4-based Radeon RX 8000 series has just been shared. As per a known leaker, the upcoming new-gen AMD graphics cards will use GDDR6 memory running at 18Gbps. Recent reports suggest that the first RDNA 4 graphics cards will target the mid-range market, with …

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Homeworld 3 gets revised PC system requirements

While an initial PC system requirement announcement for Homeworld 3 happened last year, the game has gone through a few extra months of development since then. Now, the developers have revealed the revised and final PC system requirements for this long-awaited Space RTS. Homeworld 3 will support ray tracing, but …

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AMD Strix Halo iGPU to outperform RTX 4060 mobile

The AMD Strix Halo is a rumoured upcoming line-up of laptop processors with beefy integrated graphics. According to the latest reports, these processors may offer pretty impressive performance, outperforming current-gen processors and trading blows with GPUs like the RTX 4060 and RTX 4070 for laptops.  Based on previous rumours, the …

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EKWB brings direct-die cooling to AM5 platforms

EK has recently released a special edition direct die water block specifically designed for the AMD AM5 socket and delidded Ryzen 7000 CPUs, including the X3D versions. The custom-engineered cooling engine is designed for AM5 direct die cooling, and the cold plate contact surface has projecting areas that precisely fit …

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AMD confirms worldwide availability for Ryzen 8000F CPUs

AMD has quietly confirmed that its new Ryzen 8000F desktop CPUs will be released worldwide. Based on Phoenix/Hawk Point silicon and without integrated graphics, AMD is starting off with two Ryzen 8000F processors – the Ryzen 7 8700F and Ryzen 5 8400F. The Ryzen 7 8700F and Ryzen 5 8400F will …

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AMD will reportedly use RDNA 3.5 iGPUs on Ryzen APUs until 2027

Recent rumours suggest that AMD will keep using RDNA 3.5 (RDNA 3+) integrated graphics on APUs until at least 2027. Although RDNA 3.5 products have yet to be released, it is speculated that they will be launched later this year. The report is from Golden Pig Upgrade (via @harukze5719), claiming …

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AMD “Sound Wave” APU to be based on a 3nm process node

Recently, a data mining website that specialises in LinkedIn profiles of employees from semiconductor firms discovered that one of the profiles contains a list of five unreleased AMD codenames. Although most of them were already known, one is new. That's “Sound Wave”. According to Gamma0burst (via Wccftech), AMD plans to …

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Microsoft DirectSR super resolution API will enable devs to easily implement DLSS, FSR, XeSS and other features

Currently, developers have to implement DLSS, FSR and XeSS separately, a situation that can sometimes lead to one of the three major GPU upscalers being left out of a game. Soon, Microsoft will simplify the process with DirectSR, allowing developers to easily enable multiple upscaling technologies from multiple vendors for broader support.

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