Microsoft sold its current-gen console on the idea of delivering "True 4K" and "frame rates we've never seen before". However, when it came time to back up those claims, Xbox has fallen woefully short, with promises being repeatedly broken...
Read More »Avowed will be 30FPS on Xbox, Obsidian says ‘you don’t need’ 60FPS for first-person games
At the start of the current console generation, Microsoft spent a lot of time marketing the Xbox Series X's higher frame rate capabilities. As the years have gone on, we've seen the 60FPS standard dropped from a number of key releases, like Redfall and Starfield (at launch). Now, it appears …
Read More »KitGuru Games: 40 (FPS) is the new 30 (FPS)
Since its inception, console video games have typically operated under one of two performance targets: 30fps and 60fps. That said, with the release of the PlayStation 5 and Xbox Series X|S, developers have been able to push both visuals and performance further than ever; as high as 120fps. Interestingly, this leap in GPU/CPU headroom has also allowed for the creation and implementation of a best-of-both-worlds scenario – making 30fps largely redundant in favour of the similar-yet-highly-superior 40 frames per second...
Read More »Kingdom Come Deliverance II’s ambitions reduced due to Series S
Back in April, the team at Warhorse Studios officially announced Kingdom Come: Deliverance II – a sequel to their highly-successful debut title from 2018. Though little was shared at the time, we now have some technical details on how the game will perform on consoles: offering a single 30fps option …
Read More »Starfield will run at 30fps on Xbox Series X|S
We have seen plenty of console titles offering a wide range of graphics and performance options, allowing games to run at 40fps, 60fps, 120fps and even arbitrary framerates thanks to VRR. Unfortunately, the upcoming Xbox exclusive Starfield will offer just one mode: 30fps...
Read More »Gotham Knights will not have any graphics modes on PS5 or Series X|S
One of the core advantages to owning a PlayStation 5 or Xbox Series X|S has been the fact that games which release on these new-gen systems typically offer multiple graphics options – allowing you to play at 30fps, 60fps and even beyond, depending on the game. Unfortunately, WB have now …
Read More »Dying Light 2 PC system requirements revealed
If all goes according to plan, Dying Light 2 will officially release on the 4th of February 2022 for PC, as well as old-gen and new-gen consoles. Ahead of launch, Techland has now revealed the game's PC system requirements, with the minimum targeting 1080p at 30FPS, recommended targeting 1080p at …
Read More »Life is Strange: True Colours is capped at 30fps for “higher cinematic fidelity”
The PS5 and Xbox Series X|S have ushered in a new standard when it comes to video game framerates, with almost every new title offering at least a 60fps option on the new systems. It is therefore surprising to see Life is Strange: True Colours capped at 30, though according …
Read More »Sonic colours: Ultimate is seemingly only 30fps on Switch
While SEGA do not have a new Sonic title ready for the hedgehog’s 30th anniversary in 2021, to satiate fans, the publisher is releasing a remaster of the 2010 title Sonic Colours. Being a Wii title, the game only ran at 30fps at the time. While a jump to 60fps …
Read More »Microsoft’s Flight Simulator on Xbox Series X will not have a 60fps mode
During Microsoft’s recent Xbox and Bethesda showcase, the console manufacturer officially announced that its Flight Simulator would be coming to the Xbox Series X|S on the 27th of July. The trailer was encoded at 30fps, and though many next-gen games have offered multiple graphics modes, it seems that Flight Simulator …
Read More »Xbox head wants you to try Quantum Break before judging 720p resolution
One of Microsoft's most heavily promoted exclusives for the Xbox One, Quantum Break, is launching next month and over the weekend some interesting news hit the internet. It turns out that the game runs at 720p on the Xbox One, this was confirmed in a test by Digital Foundry as …
Read More »Ubisoft: Microsoft and Sony demand PC games to be locked at 30fps
In the recent months Ubisoft and some other video game developers have received a lot of criticism for decisions to lock their games at 30 frames per second on all platforms. During a recent question and answer session with students in a college a game architect from Ubisoft implied that …
Read More »The Crew beta locked to 30 frames per second on PC
In a slightly disappointing turn of events it seems that Ubisoft has imposed a 30 frames per second lock on The Crew beta, which launched today on PC and will end on Friday. Much like Need for Speed Rivals, the frame rate cap can be bumped up to 60 via a …
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