Home / Software & Gaming / It’s official: Microsoft is buying Minecraft, Notch is leaving

It’s official: Microsoft is buying Minecraft, Notch is leaving

Well there you have it guys, it's a done deal: Microsoft is buying Minecraft and the studio behind it, Mojang and the original creator of the game, Markus “Notch” Persson is leaving the company for good. He's not been actively involved in developing for Minecraft for some time, but this will see him officially depart from the company that he founded just a few short years ago.

“I don’t see myself as a real game developer. I make games because it’s fun, and because I love games and I love to program, but I don’t make games with the intention of them becoming huge hits, and I don’t try to change the world,” reads Notch's blog on the matter. It sets a tone for his announcement, but shouldn't come as a surprise to anyone that's followed his career. Minecraft was a concept that he borrowed from Zachtronics' Infiniminer and since its creation and popularisation, he's spent much of his development time making little demos and setting himself programming challenges.

Notch is a man that does what he does for the enjoyment of it and lucked out in that one of his ideas took off, and he says as much.

“A relatively long time ago, I decided to step down from Minecraft development. Jens was the perfect person to take over leading it, and I wanted to try to do new things. At first, I failed by trying to make something big again, but since I decided to just stick to small prototypes and interesting challenges, I’ve had so much fun with work. I wasn’t exactly sure how I fit into Mojang where people did actual work, but since people said I was important for the culture, I stayed.”

Indeed he has a point, as Notch has often been held up as a bit of an indie icon. That's at least partially down to his own actions though, as he's been a vocal guy at times, drawing attention for his lavish offices and he publicly stated his displeasure with the $2 billion purchase of Oculus VR by Facebook, announcing that he'd cancelled the VR version of Minecraft.

notch
So long and thanks for all the (Phil) fish. 

But he doesn't want to be important to the culture any more. Notch just wants to make game demos and play about with programming and now he can do that without feeling responsible for Minecraft, or the community, or gaming or anything. He did however point out that by selling Mojang to Microsoft, he did come across as a bit hypocritical, considering his Oculus VR comments.

“I’m aware this goes against a lot of what I’ve said in public. I have no good response to that.”

He finished the address by giving a lot of love to the community and the fans for making Minecraft what it is, but as has become clear from his continued distancing from the behemoth the game has become, he just doesn't want to be involved with something so big any more.

As he concludes, “it's not about the money, it's about my sanity.”

For reference, the sale of Mojang and Minecraft is said to have gone for $2.5 billion.

KitGuru Says: I'd argue that as influential as Minecraft was in terms of gaming, it's the pre-order system that really changed everything. Minecraft pioneered paying for an unfinished product and giving the audience a really close look at the developmental process. Today the industry is rife with it, but back in 2009 it was a new and game changing thing.

Image source: Official GDC

Become a Patron!

Check Also

Steam hits new record with almost 19,000 games launched in 2024

Steam has had a monumental year, shattering its previous record for new game releases and …

10 comments

  1. What about pas3 ps4 and psvita additions?

  2. HAHAHAHAHAHAHAHAHAHA!

  3. its doubtful that you’ll get one,not that I care XB1 and PS4 are both Peasant Boxes PC is the only way to go

  4. R.I.P. Minecraft 2009-2014

  5. Even “next gen” consoles wont be able to handle the hundreds of block types and rich interactions, PC with Java are capable of.

  6. He should make a sports team and name it “Creepers”.

  7. I Juśť goť Paid<-$7500 BY WORKING PART TIME OFF OF a LAP-TOPB­­­­­­­­Y ­­­­­­­­­­­­­­­­G­­­­­­­­­­­­OOG­­­­­­­­­­­­­­­­­­­­­­­­­L­­­­­E­­­­­­­­­­­­­.I­ A­­M ­­­­­­­­­M­­A­­K­­­­I­N­­­G ­­­­­­­­­A GO­­OD ­­­­­­­­­ SA­­LA­­RYfr­­­om ­­­­­­­­­h­­.o­­m­e ­­­­­­­­­$­­5­5­0­ 0­­­­­­­­­-­­­­­­­­­$­­7000/w­­­­­e­e­k..L­­­ast Thursday I got a BRAND NEW BM­­­W SINCE G ETTING a chEck for $647­­­4 this – 4 wEEks paSt.I beg­­­an this 8-monthS ago and imm­­­ediately waS bringing home at lea­­­St $97 peSdr hour. I wo­­­rk thr­­­ough this link, go to tech tab for work det­­­ail­­­176

    HTTP:GOOOGLEJOBS/EA&#82N176……..

  8. That’s actually incorrect. The pocket edition Minecraft was written in C++ which will far outperform the PC’s Java version, and the console versions most likely are too. Java has a HUGE memory overhead due in large part to how it implements primitives vs a language like C++, as all primitives in Java are actually classes. That overhead is why Minecraft on a fairly populated server uses as much ram as AAA titles based in C++ do, even though Minecraft’s texture resolution is lower than even the lowest setting of any big title released in the last decade.

    This buyout could be good for Minecraft, it all depends how Microsoft handles it. It could mean that finally there will be real development effort and investment thrown at the game, which it has been severely lacking. The majority of innovation in Minecraft came not from Mojang, but from community modders who then had their ideas incorporated into Minecraft itself, Potions and horses are the two big ones everyone knows but there are many others. Mojang has not been supportive of the modding community what so ever, teasing an official API for years and never actually producing one, I highly doubt Microsoft is going to change that for the better.

  9. R.I.P. Minecraft 2009-2014

  10. If you need money for a sex change operation, you’re doing it wrong.