Following on from last night's report that Ubisoft wants to take PC gaming ‘more seriously', it has been revealed that Assassin's Creed Unity will contain Micro-Transactions for those who would rather pay for progress than play the game.
Assassin's Creed IV had a similar option, users could buy ‘DLC' resource upgrades for their pirate ships, rather than exploring and finding resources through gameplay. However, this time, these buy-able unlocks will be listed as micro-transactions rather than separate bits of DLC for the game.
Despite how it looks, Ubisoft is vowing that the presence of micro-transactions won't affect core gameplay. Speaking with the Official Xbox Magazine, AC: Unity Senior Producer, Vincent Pontbriand, said:
“If we think it fits the gameplay, or the brand itself, the core values, we're willing to take those risks. If not, then not. We're not going to make any compromises. Companion apps, monetisation, other business models, digital only… We have to be reactive to these things, but not necessarily fundamentally change what we're trying to do.”
As MCV points out, it's easy to blame publishers and developers for things like this but ultimately, micro-transactions and copious amounts of DLC are only included in games because they generate a lot of revenue. If these things didn't sell then publishers would be forced to find new, more consumer friendly ways of making money.
Discuss on our Facebook page, HERE.
KitGuru Says: Ubisoft seems insistent on destroying its reputation this year. Graphical downgrades, poor optimization and now micro-transactions, these are not ways to win over core gamers. How do you guys feel about this?
Microtransactions are for F2P games only. You choose one source of revenue and stick with it, not merge them together
If it’s only in single-player mode, then I don’t care; I just won’t buy them. If it affects multi-player though, then that’s a whole different story.
Unity is inherently co-op, though :/