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H1Z1 has managed 1 million sales since launch

You would think that asking people to pay to help test a free to play game that is still in the alpha phase of development would be a bad idea but Daybreak Studios tried it anyway and oddly enough, it paid off big time as H1Z1 has already hit the 1 million sales mark. 

H1Z1 is an open-world zombie survival game from the studio formerly known as Sony Online Entertainment, now ‘Daybreak Studios'. The game was announced as a free to play title but for the purposes of Steam Early Access, users need to pay to play the game before the final version's release.

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Earlier this month, the studio also announced that it would soon be adding a monthly subscription option to the game, providing unlimited access to the Battle Royale game mode, a hunger games style multiplayer event.

The game also features micro-transactions in the form of air drops, allowing users to activate a server wide event, in which a plane flies over the map and drops in a crate of weapons, ammo, food and clothing.

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KitGuru Says: While I did kick this story off on a slightly sour note, I have played H1Z1 myself, it is a pretty good game and particularly well optimized for something that is in early access. However, I am still surprised to learn that so many people supported the business model, charging for a game that is unfinished but will be ‘free to play' as soon as it is, seems like the sort of practice that we shouldn't be supporting. 

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3 comments

  1. This is sad to see, people are actually paying to test a game which is meant to eventually free to play. Also there are perks you can pay for making it pay 2 win.

  2. Travis Christensen

    LOL an airdrop that can be heard through out a server is pay to win? It really isn’t and the game is only $20. I’ve spent $20 on shittier games in my life.

  3. What do you think to the game now? Was I right 🙂