We have some new details on the PC version of Deus Ex: Manking Divided. To kick things off, the PC version of the game won't be handled by the team at Eidos Montreal themselves, it will instead be handed over to Nixxes, the company behind several other Square Enix PC ports.
While some PC gamers often freak out at the sign of a port, especially one being handled by a third party company, there is little reason to be worried as Nixxes has proven itself in the past. Nixxes has worked on many Square Enix PC ports over the last years, including the excellent 2013 reboot of Tomb Raider, Hitman Absolution, Deus Ex: Human Revolution and more recently, Thief.
We already know that the latest Deus Ex game will make use of Direct X 12, along with AMD's TressFX 3.0 technology. Overall, things are looking fairly positive for the PC port of Deus Ex: Mankind Divided, although as always, we shall have to wait and see when the game finally launches.
Deus Ex: Mankind Divided was announced by Square Enix earlier this month. Pre-orders are currently available but there is no release date just yet.
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KitGuru Says: Nixxes has proven that it is capable of producing a decent PC port with titles like Thief, Tomb Raider and Hitman Absolution. Hopefully Mankind Divided will be no different. What do you guys make of this news?
The same company that ported the last game? im happy with this
There’s literally no reason for them to port anything. Just write it for the PC, scale to consoles. Avalanche did it for Shadow of Mordor. PC first, consoles later.
Either way its in safe hands with them….I’d be worried if square enix themselves where doing it. That said I too would prefer they do it pc first as well though it makes more sense especially now the new consoles are pretty much low/mid range pc’s in parts.
I only have pc experience with Tomb raider but I was really pleased with that port so I consider this good news!
I agree that should be the way, but I can see why the bigger companies do it the other way around. There is arguably more money in consoles and money is what the company wants at the end of the day. I’m surprised to learn that shadow of mordor was pc first, there is hope for running it with decent settings on my 770 after all.
PC gaming revenue surpasses console gaming revenue this year. The way you make this money is by building for a high end PC experience and then downgrading for consoles. Some game companies are stuck in the past.
Yeah, it arrived on PC a few days before consoles
Human Revolution was an astounding PC game, so I’m confident, but this practice needs to go away.