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Need for Speed reboot will require internet connection to play

Well it looks like EA should prepare for some backlash as it turns out that the new Need for Speed reboot will require an online connection in order to play on the PC, Xbox One and PlayStation 4. The official Need For Speed Twitter account confirmed the news last night, while answering a fan question.

In a Tweet sent from user @DeamRheims, he warned the developer to not repeat past mistakes by requiring an Internet connection for play. Unfortunately, the Need For Speed Twitter account did not have good news to share: “NFS will require an online connection, but the benefits are nice. More variety and a more rewarding experience with friends.”

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The idea of having a connected online game world has been explored in older Need For Speed titles but they have never required an online connection outright to play. This isn't the first time EA has experimented with always online connections either and it has almost always worked out badly.

So if you were looking forward to a NFS reboot, then do keep this in mind. Aside from that, yesterday we got wind of the game's potential release date, as a Microsoft Store page accidentally showed it off early.

Discuss on our Facebook page, HERE.

KitGuru Says: While EA has been fairly good recently, there are still plenty of gamers out there that have not forgiven them for past mistakes. If this always online requirement ends up botching the Need For Speed launch then EA is going to have a PR nightmare. 

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15 comments

  1. always online needs to die a horrible and painful death….when playing diablo 3 having lag when playing single player is ridiculous

  2. Christopher Lee

    never lag on diablo 3 on max setting…

  3. never lag on diablo 3 on max setting…

  4. most of players are connected to internet while playing, but requiring the connection to be open as always resulted in impossibility to play, especially close to release because of underscaled server infrastructure on the publisher’s side.

  5. GOD DAMN IT EA

  6. if the game has the same idea as the MP side of Test Drive Unlimited 2 or the crew then I don’t see this as bad thing, if this like NFS Rivals were its only 8 player max pre a seasion this is a horrible idea

  7. Júlio Sencadas

    dumb move

  8. what is the massive problem pretty much everything is on the internet now anyway eg all MMO’s

  9. So basically it’s The Crew 2?

  10. They should have learned from the Sim City reboot. It drove everyone to City Skylines with how poorly the online was implemented. You shouldn’t need internet to play single player mode. And if you want to do something like having other cars drive around in you world for example, it should be an option or another game mode, not a requirement. I think it’s things like this is why EA can’t keep any hype going for their releases. Like with Sim city, the popped their own hype bubble over it, same with the the Battlefront reboot and now this. EA’s bad game making decisions make for bad PR.

  11. The problem is EA never get this sort of thing right so the game will likely be unplayable for the first week at least and then intermittently thereafter.

  12. It wont be when did EA last release a game on steam can you remember it I can but it was a long time ago. It will be on Origin because they keep forcing that piece of crap no matter how we fight it.

  13. I was really excited about this NFS until this news came up few days ago. GG EA. I ain’t gonna die without your NFS anyway.

  14. Irishgamer Gamer

    Well I won’t be buying it.

    SIMCITY !!!!!! simcity !!!!!!!

  15. -> Earn at home a­nd get a pay-check on weekly basis… By completing basic on-line work on your laptop… I do this 3hr /a day, for 5 day­s in week a­­n­­d I make 1000 dollar e­ach wee­k… <-