Avatar: Frontiers of Pandora is finally set to launch next month, giving us deeper look at the world of Pandora with content not yet seen in the films. During the game's development, Ubisoft was even granted access to scripts for the upcoming Avatar films, allowing them to create an accurate depiction of Pandora and its different biomes.
In an interview with ComicBook, Magnus Jensen, the game's director, revealed that the development team had access to the unfinished scripts of the upcoming Avatar films. While the game won't contain explicit spoilers for the movies, Jensen mentioned that the team drew inspiration from the scripts to create a cohesive version of Pandora that will gel with the currently released and future films.
Players can expect to find unexplored regions of Pandora and encounters with previously unseen Na'Vi tribes and wildlife. The narrative of the game, however, avoids incorporating specific story elements from the film scripts to prevent spoilers for future movies.
Avatar: Frontiers of Pandora is slated for release on PC, Xbox Series X/S, and PS5 on the 7th of December.
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KitGuru Says: While I am interested in checking this out, I do worry that much of the gameplay will play out similarly to Ubisoft's many other open world titles, many of which share various mechanics to pad out playtime.