One of the biggest gripes players have had with Counter-Strike: Global Offensive up to now has been the hitboxes. The problem was made really apparent a few months back when someone made a gif of a crouched player being shot repeatedly at point-blank range and yet, taking no damage.
At the time, Valve said that it would work on fixing this but it had no timeline. Now, the hitbox patch has officially dropped. The latest Counter-Strike: Global Offensive patch update on steam addresses both hitboxes and animations after “much community demand”.
Valve also got to work on weapon models poking through walls, which could often give away your position in a competitive match. After this patch, your weapon models should no longer poke through parts of the map. This issue was most apparent with the M4A1-S, speaking of which, that gun will no longer cost as much to buy, but it will have slightly increased bullet spread.
You can find all of the patch notes for yourself, HERE. I haven't had a chance to test out CS:GO since the patch dropped this morning but do let us know how you get on.
Discuss on our Facebook page, HERE.
KitGuru Says: CS:GO's hitboxes have officially been tweaked. I might have to hop on for a few rounds later on to see what's changed for myself. Have any of you tried CS:GO after the latest patch? Have things improved?
Something tells me Valve tampered with the M4A1-S for personal gain. It was perfectly balanced but now the M4A4 prices are slowly going up as demand goes back to it and now there’ll be a big wave of purchases in the community market.Sure it’s not like Valve need money but seriously, the M4A1-S was fine as it was, and now it’s fucking junk
sure, that’s a possibility
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