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Microsoft has acquired the Havok physics engine from Intel

Microsoft has revealed that it has completed its acquisition of the Havok Physics engine and animation software from Intel. You will likely recognize the Havok logo from many games, the engine has been used in more than six hundred titles over the years and now it is in Microsoft's hands.

Recent examples of titles to have made use of Havok include: Destiny, Dragon Age: Inquisition, Assassin's Creed: Syndicate, Mortal Kombat X, Watch Dogs and The Elder Scrolls Online. Microsoft claims that owning Havok will complement DirectX 12, Visual Studio and its Azure Cloud services.

Havok Logo 600x

Microsoft wants to put Havok in the cloud to help out in games like Crackdown 3, which will use Microsoft's servers to help process a lot of the action going on in the game. The official announcement reads:

“Havok is an amazing technology supplier in the games industry and the leading real-time physics creator. We saw an opportunity to acquire Havok to deliver great experiences for our fans. Throughout the company’s history, they’ve partnered with Activision, EA, Ubisoft, Nintendo, Sony, Microsoft and many others to create more than 600 games including Halo, Assassin’s Creed, Call of Duty, Destiny, Dark Souls and The Elder Scrolls.”

“Microsoft’s acquisition of Havok continues our tradition of empowering developers by providing them with the tools to unleash their creativity to the world. We will continue to innovate for the benefit of development partners. Part of this innovation will include building the most complete cloud service, which we’ve just started to show through games like “Crackdown 3.”

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KitGuru Says: Havok is a staple technology in the games industry so this will obviously also mean licensing revenue for Microsoft. It will be interesting to see how Microsoft implements this new technology with its cloud services too. 

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20 comments

  1. Brace yourself nvidia ,,, PhysX killer is coming …………:)

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  3. explanation?

  4. PhysX is both cpu nd gpu bound product which always favors nvidia,,, cripples amd

    havok is cpu bound, nothing to do with gpu so doesnt cripple amd ,,, but lesser physics effects will be there.

    If MS acquires Havok then they can make it gpu accelerated, since MS is partner of both amd nd nvidia so they will not cripple anyone… on other side there will be source codes available so if any IHV gets lower performance then they can tweak as per requirement …. 🙂
    Also Havok will be much refined,less buggy with best possible support so it will lower time to market for AAA titles means development time will be lower which reflects lower cost.

    In short, there will be no need of PhysX ……………………….. R.I.P.

  5. So Physx against havok from Microsoft and G-sync against Free-sync which will be used by AMD and Intel? YUP DEAD

  6. last tuesday I got a top of the range Honda from earning $16020 this last four weeks and also ten-k last-month . this is definitely the coolest work I have ever done . Without any question it’s the most financially rewarding Ive had . I started this 4 months ago & practicaIIy straight away began to bring home over $97 p/h .Visit weblink to start immediately.
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  7. PhysX isn’t the only reason they are better than AMD… Sheer performance in general is a thing… not to mention far better features and GeForce Experience… efficiency, temps, overclocking, etc…

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  9. PhysX doesn’t cripple AMD, it simply doesn’t run on AMD. Huge difference. AMD also refused a PhysX licence years back. Bitter about PhysX? Blame AMD.

  10. You are clueless, PhysX uses CUDA which is not available on AMD hardware, so it was a hypocritical license handled by a powerful marketing team, do your homework.

  11. Fanboy detected.

  12. How am I a fanboy when I simply state facts. It isn’t fanboyish to go for the superior product.
    There’s a bunch of damn good reasons AMD is only about a quarter of the market.
    Oh excuse me, only 18% of the market.

  13. Hence, fanboyism. Microsoft has the majority of the desktop market, does it make it the best OS ever? No. Android has the majority of the mobile marketshare, does it make it the best option? No. McDonalds has the majority of the fast food chain, does it make it the best? No, Toyota and Honda makes more sales than Aston Martin, BWM and Mercedes, does that make them the best? No. When customers buys by brand presence instead of quality and performance, that makes them a fanboy. You haven’t even acknowledge what makes nVidia so special that you buy them blind fully, just like most fanboys do.

  14. wow, you’re stubborn. you actually equate stating facts as fanboyism. You can’t accept the objective facts so I’m done with you.

  15. Which facts? LOL, fanboy detected, typical fanbot.

  16. That’s rich 😉 CUDA isn’t naturally hardware dependant and can run on AMD cards, if AMD enable this in their drivers. CUDA is also open and doesn’t require a licence fee for AMD to enable. AMD backed OpenCL instead of CUDA. AMD refused PhysX, famously. I’ve been around long enough to remember this happening post-AEGIA buyout.

  17. Nope, CUDA is a propietary nVidia API and it does require license to use it. If it was free, its adoption should be much higher, why would you blame AMD for not adopting competitor’s standard? OpenCL is truly an open standard and BTW I had an AGEIA PhysX card xD

  18. Yeah, no. CUDA is freeware. Using it doesn’t cost money. It wouldn’t cost AMD a penny to enable CUDA on their cards. The reason they don’t user it is because then developers would use it more, giving NVidia control. You can already run CUDA on AMD here https://code.google.com/p/gpuocelot/

  19. I remain stand, CUDA requires a license, nVidia never gives anything free.

  20. Well that’s up to you.