This week, a new rumour going around suggests that Nvidia is set to begin mass production of its new Pascal GPUs equipped with HBM 2 during the first half of this year, with availability scheduled for the second half of 2016. This comes just a few days after Samsung announced that it had begun mass producing its first 4GB HBM 2 DRAM chips.
This particular rumour comes from DigitalTimes in Korea, so keep in mind that we can't really speak for its accuracy. According to the report, Nvidia will enter mass production and finish off reliability testing for its HBM 2 graphics cards during the next five or six months, these new cards will then be released in the second half of the year.
Pascal is Nvidia's latest GPU architecture and these new graphics chips will be made using the 16nm FinFET process. Right now, not much is known about Pascal in terms of real world/gaming performance but we do know that this rumour conflicts with the previous talk of Pascal being available during the first quarter of 2016.
KitGuru Says: A lot of people are holding out for Nvidia's Pascal release this year but right now, there seems to be conflicting reports on exactly when these new graphics cards will be available. Are any of you planning to upgrade to a new graphics card this year? Are you waiting on new architecture to launch?
I think if it was coming Q1 2016 they would have announced at CES. E3 or later to announce, more likely
I was looking to upgrade my 970, but after researching into Pascal, I believe I’ll hold off. Maybe in that time there’ll be a good 34″ 1440 monitor come out that isn’t a crap shoot.
I have read that 16GB VRAM could be the new norm/minimum for the consumer variant? damn.
I’m also waiting on the perfect 34″ 1440p monitor. I’m basing my build entirely on it. I was sad not to hear any good ones announced yet with DP 1.3
That’s the GPU for VR we are looking for. That’s the GPU that will hopefully bring us some really great gameplay in Star Citizen
Who cares about VR if is that expensive? It will be bad. + is not that confy to play with a helmet on your head all the time. It could be fun for some games, but not a MUST HAVE. The most games will be normal anyway cuz peoples can’t afford that VR with a really good pc.
Umm…have you SEEN how much people will pay for simulator setups? Particularly racing game fans? $600 is pocket change compared to some of those $3K racing sim setups.
me to waiting to pick up a ultra wide 34 1440p monitor with HDR
Maybe this will be the GPU that can run 4k at 60fps with one card.
I have a feeling despite Pascal and Arctic Islands coming out Q3-Q4 2016 we wont see any 34″ 1440p IPS 144hz displays till Q1 2017. I mean its been a year since Asus announced the RoG 34″ and it still hasnt come out yet. Acer has at least come out with theirs but with QC issues.
sure but is 60fps enough? I want to be able to run 100fps+ so im going 3440x1440p ultrawide which imo is truly the next gen experience.
If its 970-equivalent could do 4k graphics at 60fps, I would definitely sell my current card and upgrade!
How is a lower resolution truly next gen?
its quite a step up from 1080p and the ultrawide screen is a new and exciting experience. You should try it at a store.
Everyone is different, I would much rather have OLED 4k over 60hz(preferably over 100hz) as my next major must have, Just need display port 1.3 cards and monitors/cables to hurry up)
Ultra wide doesn’t cut it for me.
By the time it comes out there may be OLED screens which will make them obsolete! 😉
Got to love the endless upgrades!
My perfect screen would be 4k OLED (at least 30-34inch) 120hz or more if they can.
There would be no more IPS vs TN panel debates. lol
I’m waiting on Volta GPU to be released for consumer use in 2018 and an 8K Monitor. Now that’s next Gen.
We could be talking about upwards of several hundred thousand high end users that are willing to pay for it–so what against the tens of millions of those that game on PC? Game developers don’t aim new games at the minority capable of running the highest quality when the highest return on investment only comes from addressing the majority, I.e. people that don’t run VR or multidisplay surround. It is one thing to add support, but the idea that whole games are only aimed at elite users is a joke. It costs money, that money needs tomcome back, and it would make each game too expensive if only divided amongst the minority. That is the concept behind break even; take the total cost of development and divide out the expected market size. The only reason PC games are cheap is because they are aimed at everyone.
Quit taking offense that anyone downplays your preferences or choices. There is nothing more overblown that an enthusiast that forgets their place amongst everyone else. And no, I’m not an enthusiast, so of course I shake my head when people like you get defensive when criticized.
Depending on the game ultrawide screens can be an absolute wankstain. Sure it increases perceptive awareness but the time it takes to look from the center of the screen to areas of the HUD could lead to a death in shooters.
Keep the ultrawide to the racing community and give me that 24″ 4k goodness
Fine for the high end, but what about availability for their midrange cards? Presuming they use GDDR5X, shouldn’t they make it to market sooner than 2H of this year?
I’d have to draw on it a bit.
I upgraded from a 650 ti to a 960 in July of 2015.
I doubt they’ll have a $200 a model at launch. But if they did, I would definitely consider the upgrade.
As much as I love this 960.
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Just think, MB used to be the norm. In ten years time we could see TBs of RAM!?
I’d bet that these are the mid-range cards (with the upper ones having HBM2). The big boys won’t show til next year imo
Nope, because games will be pushing on too and will stress the cards just as much as todays games@4k
Erm, nope. When the hell did that last happen? What caps graphics is the consoles market and their power, not the highest end gpus ability. A 980ti can crush any game at 1080, and the best can almost do 4k. Pascal will nail 4k unless developers all of a sudden change their tune from the last 10 years.
Not if its GTAV, ACU or WD at max. settings for 1080p.
http://in.ign.com/nvidia-geforce-gtx-980-ti/76674/feature/nvidia-geforce-gtx-980-ti-hands-on-with-benchmarks?p=2
http://in.ign.com/nvidia-geforce-gtx-980-ti/76674/feature/nvidia-geforce-gtx-980-ti-hands-on-with-benchmarks?p=3
Even at 1080p, moor power will always be welcomed!
Hopefully they release the Ti early and not try to rip off customers with the Titan again, not buying a Titan either way as it’s a huge waste of money.. I’ll wait for the high end 980Ti replacement.
True, 1080p/1440p @ 120/144hz is the sweet spot with a high end GPU, avoids multi gpu issues as well.
4K will run like craep for some years still yet, at least in newer games.. I mean today most games run at what like an avg of 30-40 fps with dips into the low 10-20’s? Very poor.
No chance of running 4k at a solid 60fps with a new high end Pascal without big fps dips, though it should be perfect for 1440p.
Think about it, even if 980Ti replacement is 50-60% faster it still won’t be enough for 4k. Some games frame rates dip into the 10-20fps mark at 4k looking at benchmarks, so even if that doubles it’s still going to have big dips.. and in newer demanding games that will dip even more.
4k runs too poorly on single GPU’s and will do for a while yet without big fps dips, nobody wants to deal with micro stutter of multi gpu.. that’s why so many are still running 1080p and some moving over to 1440p. Also 120/144hz makes a big difference to motion clarity, much more important for medium/faster paced games.
People just don’t realise how demanding 4k is, I do and I’ve tried it!! Currently have a very overclocked Ti with an Acer X34 and I fully expect to run games at Medium/High in a years time. Hopefully Gsync will help and will be able to hold on for the next Ti in 2017 🙂
Agreed.
They’ll try to rip off customers with the Titan again. It worked incredibly well the last two times they did it and they brought in sooooo much money. Of course they’ll do it again.
The rumor being discussed in this article is that the Pascal using HBM2 (in other words the “Big Pascal”, the “enthusiast” tiered cards (GP100/200). Not the high/mid range GP104 that will be using GDDR5X will be released in the 2nd half of 2016… Not 2017. I know with Maxwell Nvidia released the GM204 first THEN the GM200 after. That IS NOT how they always do things however… The thing is that even this rumor goes against what has been the previous belief that the GP100 would be released in 1st half 2016. So the take away is that the card will be released later then originally rumored. BUT not 2017!!!! The reason is the Samsung (who will most likely be supplying Nvidia with HBM2 (for obvious reasons) has just started mass production on HBM2 and now Nvidia will have a solid supplier for their memory chips. Remember also that the first Chips to be tested were GP100 chips. The smaller GP104 chips came after. This is also different from the last two cycles but in line with just about every chip Nvidia has made prior to Maxwell and Kepler.
H2 is Q3 or later – a full Quarter behind AMD
I already play games @4k 60fps with 1 card – just not twitch killing FPS games
I play games on ultra @4k @60fps – just not fps games
Games are made with a ceiling that accommodates the most powerful Consoles on the market at the given time. Therefor you are again incorrect. I run dual GTX980’s and I can currently run games like: Project Cars, Fallout 4, Far Cry 4, Metal Gear Solid The Phantom Pain, The Crew, Assassins Creed Syndicate, GTA 5 and more at a smooth 3840×2160 @ 60fps (4K@60fps). The only games I can’t run maxed at 4K@60fps are Assassins Creed Unity, The Witcher 3 and whatever NEW highly demanding games don’t support SLI (Dead Rising 3, Batman Arkham Knight… I am talking AAA games here). My cards combined have 4096 Cores and Memory Bandwidth of about 256GB/s. A Single GP100 card is (rumored) to have 6144 Cores and Memory Bandwidth of 1TB/s so I could EASILY run every current game I own at 4K (it’s basically two GTX980Ti’s with 3 times the Memory bandwidth. A GTX 980Ti has 3084 Cores and 336GB/s Memory Bandwidth). Also remember how important Memory Bandwidth is to High Resolution gaming! To my first point: A ceiling has already been made for game complexity based on architecture of the PS4 and XBOX One. Why? Because 98% of AAA games that come to PC are multi-platform and have been made on an engine that can accommodate the Current Gen consoles. This is why I can run 100% of game made during the PS3/360 era at 4K on just one GTX980 GPU. Things only changed (the ceiling raised) when the PS4 and X1 were released. And things will stay at the current IQ levels until the NEXT generation of consoles are released. This isn’t my opinion btw… there is plenty of facts to back all of this up. So ya… GP100 “should be” just fine (if it’s design is what is rumored) for 4K@60fps game-play.
I will digress here…. But you need to start reading more.
100% correct.
What games are you talking about? That is dead wrong. I run dual GTX980’s (and PASCAL will be 1/3 more powerful on the shaders and 4x more powerful then my memory bandwidth in SLI. I only games I can’t run at 4K@60fps MAXED ( and that support SLI) are Assassin Creed Unity and The Witcher 3! And even those I can play with a frame rate from 45fps to 60fps!!! Pascal will be just fine.
Umm… The mid-range cards always come out after the top end cards. Kepler went Titan, 780, 770, 760, 750.. then a bit… then the 780ti.
Maxwell it went Titan X, 980, 970, 960, 950.. then a bit.. then the 980ti.
It doesn’t make any sense for them to come out with a brand new technology and deliver it to the lower end of the market first. No business operates like that.
Again, incorrect. If this were the case then our ability to play games at higher resolutions wouldn’t increase over time… but it has.
15 years ago it was a big challenge to run games at 1080p, and now today’s high end graphics cards can do it easily.
i think you are asking too much. A card that can do what you say would cost $500
Then there is this monitor: http://www.techradar.com/reviews/pc-mac/monitors-and-projectors/monitors/dell-up3017q-oled-4k-monitor-1311504/review
oled, 4k, 120hz
http://www.techradar.com/reviews/pc-mac/monitors-and-projectors/monitors/dell-up3017q-oled-4k-monitor-1311504/review
http://www.144hzmonitors.com/
Maxwell was 980/970 first.
AMD has only specified back to school season. That’s June to September, and given their record it’s probably closer to the latter.
The Titan is guaranteed to be the full fat GP100 so they will get their money on that first and then release a cut down version later on, probably Q1 2017.
Probably at GTC in April.
Like to see that in Witcher 3 and Crysis 3 and Assassin creed Syndicate..pretty much you wish bud
Like you clearly point out, depends on the game.
Very true just don’t want people to think there going to be hitting that with one card in Major Graphical A titles..cause it’s not the case
Didn’t realize the Titan X came out so much later, but the original Titan was the first GK110 chip, followed by the 780. And the point being that none of those are mid-range cards. It will either be the new Titan or the 1080 (or whatever it may be called) that is the first to come out, not a mid-range card.
Still, Kepler was 670/680 first.
And the definition of mid ranged, high end and enthusiast differ a lot and there is no agreed upon standard. In general, though, there is no real pattern of Nvidia releasing the absolute top end first. We’ll probably see second tier chip (GP104 in this case) based cards first. My bet is on the reveal being at GTC this year.
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To all of the comments below about whether or not Pascal GPU’s will do 60fps minimum at 4k with 1 GPU, heres a new perspective…
Resolution is the only thing that will increase the performance penalty of EVERYTHING else. You’re rendering more pixels and therefore, your anti-aliasing/postprocessing and anything else that requires a ‘sample rate’ is consuming more memory + GPU cycles and in specific cases CPU cycles (any task that performs draw calling for geometry like draw distance). Resolution itself increases the rendering budget for everything in video memory and RAM, so don’t take this lightly.
DX12 and Vulkan will help alleviate the problems with overhead and multi-threading, so the limitation right now wis software based, which indicates that however much/little head room there may be on your GPU, be glad that it is not truly maxed out.
Many gamers will think “now my computer is faster!” which isn’t entirely wrong.
I’m a pessimist because I think Microsoft has been sitting on their ass with DirectX’s serialized rendering for HOW FRICKEN LONG and only now have started to give developers explicit control over the GPU.
True multi-threading is not standard at the moment…and when it becomes so, this issue over single card 4k gaming will be done with. It makes that big of a difference.
The $1000 version will….
A 980ti can crush any game at 1080 , not at all, get updated , take assassin’s creed syndicate in no way it can
you will need 2 for that to be sure
pointless throwing cash away on 980ti right now
I hope pcie 2.0 will handle pascal, a least playable 4k, not upgrading my motherboard until November…
Dude I have a 980ti and it runs Syndicate at 1440p 60fps with absolutely no problem at all. I have all the settings maxed. The only thing I don’t have on are game works (because they suck and are pointless) and no antialiasing (because I don’t need that on a 25″ 1440p display). So I’m sure 980ti will crush 1080p.
u should mmo’s in ultrawide as well. Heck even fps. 24″ is crazy small for 4k. Do u also enjoy your 4k smartphone?
I’m going from GTX 970 to one of these suckers. Money is saved and ready for this sort of thing. Let the 4K gaming begin.
bullshit
ok so no aa so it’s not maxed cqfd
do with game works and aa so it’s maxed, maxed means… maxed not maxed but but…
Are you insane? There’s nothing comparable about a 24″ screen at 4k and a smartphone at 4k. 1080p 24″ monitors have easily visible pixels, moreso when you can see aliasing in games clear as day
Do people really think 4K gaming is a thing on a 25″ screen? 😀
1) Titan X was considered to be part of the 700 series release
2) I think we can safely assume no sane person would consider the 1080 a “mid-range” card.
3) I don’t think you would disagree that it would likely be the Titan or 1080 coming out first
4) It was announced today that the first card released will be the new GP100 Titan
What about newer games utilizing direct X 12? This would definitely make a difference. However I have yet to see a Direct X 12 game.
Nvidia video card models ending in 60 and 70 would be mid-range, 80+ is high end, 50- is low end, 30- is budget end.
That’s my perspective of Nvidia video cards.
1) DirectX 12 will make multithreading more likely to happen in video rendering engines.
2) Because of #1, Nvidia and AMD will likely drastically shift the architecture/design of their video cards to better favour multi-threaded work loads. They’ve kinda done this already, but emphasis is still largely on single threaded performance because software was still not quite there yet for multi-threading to be something worth targeting.
3) HBM2 memory.
4) Both copanies are switching to a more efficient and effective manufacturing process.
5) Although this probably won’t be released to mainstream this year, Nvidia already has a successor to PCI-E 3 and even PCIE-4 in the works.
To me, personally, I see huge performance leaps happening this year, something in the order of 40% or more (20-30% for old games that are not designed for DX12).
And considering the 2 games with DX12 benchmark had only about 5-10% multithreading, I don’t think efficient utilization of graphics hardware is going to happen anytime soon.
yes that is true
Did I say that it didn’t run with game works and aa??? I said I have them off, there’s a diffrence. I have them off because I don’t need them not because the game doesn’t run. Game works is not optimized correctly and I hate aa because all it does is make games look blurry and I don’t even need it with a 25″ 1440p with a 117 pixel density. It runs 60fps with aa on in case you want to know. It does however stutter around 45-50 fps with gameworks and that’s because gameworks is not optimized properly not because my gpu can’t handle it. With all this said I find it pretty unbelievable that a 980ti can’t do ACS at 1080/60fps. I also have a 6 core 5820k and 32GB of RAM so perhaps that may have something to do with it smh.
with aa maxxed oud ant gameworks you don’t have 60 fps….. so it’s not maxxed out so you were wrong thnk you…. whether your gpu can handle it or not is not an issue it doesen’t with everything maxxed out so i was right
no i have a 3770s with 16gb of ram, 32 is overkill for this game, and my cpu is not used more than 60% so plenty of room… the gtx is the limiting factor whether you want it or not
But it does….and anyway, the games it doesn’t hot solid 60fps is due to optimization, not hardware limits. You could make pong kill a gpu if you programmed it badly.
Ok let me try to write this in english- With aa I get over 60fps, with gameworks I dont and the only reason why is because gameworks is not properly optimized. This means that if gameworks was properly optimized then I would have 60fps. Can’t remember if it was you but whoever said that a 980ti can’t do ACS with 1080p/60fps is dead wrong. That’s all I got buddy have a nice life.
Aye – well if the gpu stays above 30 then that is “playable”. I also think optimization will have a lot to do with it as some games vary wildly at 4k, yet the graphical fidelity doesn’t.
you can’t do with everything maxxed out cause everything maxxed out means with gameworks, you say cause it’s not optimized , i say cause the card issn’t powerful enough (and the same for gta v) i get 55fps with everything maxxed out… deal with it a 980ti is no longer powerful to max out all games at 60fps 1080p that’s a fact whether you cry or whatever won’t change the truth
Ok I guess you must be slow or something. Gameworks is not optimized for ACS, even with sli it doesnt work well, so it has nothing to do with the 980ti. For more on the amazing phenomenon of unpotimized games, research “Original PC Release Of Arkham Knight”. Also, for more specific details pertaining to gameworks for ACS, see this link:
https://youtu.be/1d0rsT0hauo
….in other news, I’ve moved on to a 3440×1440 ultrawide display with my lonely 980ti and it’s doing just great. Currently playing Rise of the Tomb Raider. Now if you wanna talk about the 980ti not being able to max out a game, then RTR is the one. However I am able to maintain a steady 50-60fps by just disabling AA and lowering shadows. In the end it doesn’t even matter, pascal will be here in about 2 months. See you then Mr “I’m still stuck with 1080p and so is everybody else” lol.
yeah but you change what you said all the time, you said no game can max out a 980ti then you say no ac it’s because of gameworks, then you admit rtr is not 60fps by disablng aa and lowering shadows so it’s not 60fps maxxed out once again…. so in the end it doesn’t matter cause you were wrong from the beginining that’s all
Um i think you have me mixed up with someone else. When and where did I ever say that no game can max out a 980ti????? I never even said that statement. Please show me when and where I said that. Good luck because you will never find any such statement from me. This means that you have been wrong all along and arguing with a non existent idea.
My original statement was in regard to 980ti not being able to hit 60fps at 1080. I said that I I’m hitting 60fps in ACS at 1440p with only having gameworks disabled. I also said that I AM able to hit 1440p/60fps with aa enabled and that I only disable aa because I don’t like or need it on a 25″ 1440p display that has 117ppi. This means that if a 980ti can do ACS in 1440p/60fps by only disabling gameworks then it can definitely hit 60fps in ACS at 1080p. I also provided a link with evidence that gameworks is unoptimized. You should probably work on your reading comprehension. Bottom line, produce proof that I ever said “no game can max out a 980ti”. Otherwise this convo is over.
if a sli of 980ti can’t max out ac with gameworks then you’re right it’s not a pb with the card, and i admit i was wrong saying that you said no game can max out a 980gti. but maxxed out for me means maxxed out whathever is the cause… so i was right, about tthat you can’t max it out with a 980gti but as you said cause of gameworks fault… im waiting for dx12 support and pascal too but maybe dx12 will see an improvement already
Don’t get where you get your logic from, Game graphics do advance yes, so does developers understanding of hardware and optimisation. Graphics are always going to be a bit better than on console where as FPS is another story.
By graphics being a bit better I meant they’re limited to what is produced on console, where as new gen graphics will be able to play more graphical games at the same fps, they will obviously push more fps with the same graphics, or even better graphics because of the optimisation and understanding of hardware.
I see it very possible. GTX980ti can push 25-40 fps at 4k, So why with things such as HBM2, More Bandwidth Etc etc, not be able to reach 4k with a market that is demanding it. I have a GTX980ti, and reach 60 if not way over the 60fps mark on my 1440p screen with new gen games and over 120 with games such as Battlefield 4. I reckon next high end card will be able to run 1440p at 144hz and 4k at 60fps, Would be very stupid of Nvidia to do anything less to be honest.
ESPECIALLY with no need of Anti Aliasing at 4k and things such a G-sync becoming more popular and taking stress off the GPU by taking away the need of AA and V-Sync
New gen graphics cards*
It cause it’s unoptimised piece of crap also doesn’t change to much when switched to 1440p to be fair, I speak from personal hardware, and yes played on ‘Maxed’ but i do turn of Gameworks, when i’m not benchmarking when playing normally
Anybody can play solitary @4k 😀
Agreed. I wish consoles and their enthusiasts would just go away already.
it will be another rip off release from nvidia where 4K will still struggle and clitches and lies as to what is getting released will be told on the stage at the conference, yet consumers will get yet another version of the card that is not displayed at the conference with cut down cores and other off cuts. The nvidia drivers will be released which will slow the cards down a whole lot as per normal so to make you think you need to upgrade your video cards, just like they have been doing for 15 years. It doesn’t change, and if anyone thinks it is, then crawl out from under the rock and wake up. Drivers alone can hold a card back from running 60FPS, and they practice this normal situation constantly in close quarters with the game makers. If they brought out a card that would run everything perfectly, then sales would stop dead in their tracks and the companies shares would plummet through the floor, wakey wakey. We are getting had as per normal.
Nope my 980Ti can’t run many games on max settings I play in stable 60 FPS at 1080p, ROTTR, GTA 5, and Total War games just to give few examples.
Can I get some of what you’re smoking?
go away u fuckin lying troll 🙂 980ti grinds everything at 2k
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