Last week, the internet exploded with news that IBM was actively sponsoring the development of a virtual reality MMO based on the Sword Art Online anime/manga series. At first, it seemed that this would be a real game launching later this year but now, it looks like that might not be the case at all and the previous news may have just been a huge misunderstanding.
IBM is hosting a marketing event and in order to help promote it, a small prototype experience based on Sword Art Online has been developed specifically to demo at this event. However, a full-on game is not being planned, this demo is actually only intended to show off the power of IBM's new SoftLayer cloud service.
Road to VR was the first outlet to post the correction, pointing out that IBM's Sword Art Online: The Beginning is actually just a 20 minute marketing demo and nothing more as so many other sites suggested. The site also points out that the reason so many news outlets (including ourselves) got it wrong last week was due to the language barrier, alongside some slightly confusing messaging.
So there you have it, IBM isn't making a Sword Art Online MMO, nor are they making a full game. However, with VR set to take off this year, hopefully, someone will eventually.
KitGuru Says: This is pretty disappointing news, especially when you consider how excited people were about the thought of a Sword Art Online MMO built in VR. Hopefully, someone will develop a serious SAO game eventually but IBM isn't a part of it.
no one wants a SAO MMO.
The whole point that makes SAO interesting is the fact that people die when they die in game. Remove that and SAO is a grindfest like any other MMO out there. It has nothing out of the ordinary and no game mechanics that are especially intriguing.
True that, but i still think the unique skills that can be aquired from the player’s personality are cool, that and the fact that the game is molded by the players as they play, altough that wouldn’t work in the real world
Be it SAO or something else. For many of us, it is the concept itself that is interesting; trying out a VR MMORPG for real.
As far as I know, sadly the PS VR extension of Final Fantasy XIV was cancelled (too).
SAO MMO would suck. Id hate to see knights everywhere. It just would be weird – no fun. On. top i won’t play it cuz melee/dps is not my style of play – id like to heal, do some beatiful looking spells.
I think the MMORPG we need is already in developement – EverQuest Next. At least i hope so – it has a potental to change the whole genre of mmos, and take experience to another level.
where did you hear that? I don’t mind since ffxiv was not built with vr in mind.
However, it is possible – if they focus all developement into it, they would get it right for all VR headsets – Oculus, Vive and perhaps PS VR. However they wont really do that! Why? Well it will be a waste of time – it will make the game a looot harder, i dont have problem with that, but a lot of people do, and it would drive people out of the game if they are hardly able to defeat an easy boss. This would be a waste of resources if they start loosing player base cuz of it.
It was somewhere in an article (currently searching for the source), that the project got cancelled / there are not current plans of implementing it to the base game.
Originally there was a demo video of the Titan bossfight played on PS VR from Tokyo Game Show 2015.
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http://www.levelup.com/noticias/314458/Square-Enix-experimenta-con-Project-Morpheus-y-Final-Fantasy-XIV
that level of detail is impossible to achieve… because after a while the world would just be destroyed by the players and nothing could happen anymore.
yes yes, trying out a VR MMO would be awesome, but it wont be done bia the Vr headsets that are out now. you just cant. these headsets dont allow you to turn around and walk around in a fantasy world. Sure you cna look left right and stuff, but it doesnt make much sense to just be able to look sideways. This will be doable when people find an automatic way to map the integrity of each of our brain structures to then stimulate the brain directly and read stimulations from the brain directly so that the movement is done in game instead of in real life. That oooor people install these weird strap in walking things in their houses, which is also a viable alternative as far as I know. thats it. You wont get what you want from just a headset that can rack your head movements and maybe your hands.
That’s strange, especially since the game already feature a “first person” camera (some of my friends play like that)
Indeed, I’d rather have a real .hack MMO ^^’
ALO had more interesting mechanics with no melee skills whatsoever (the player just had to know of to use his weapon), which was later on completed with SAO skills when fans recretated ALO and merged it with SAO.
But obviously, you can’t expect that kind of things with or current VR tech.
You might want to try Black Desert.
I was so hyped for Black Desert, but one thing got me that I did not like – everyone’s OLD. You can’t make a young looking character like in Final Fantasy XIV. Especially Wizards, they are 65+ years old. It’s not that I hate old people, it’s just that it doesn’t look pretty for me in-game. I will try it, but not now, i got other games to finish before I look up to the new ones. I am more hyped for Star Citizen now, and the game looks stunning.
Loool huh,most people say that everyone comes out as young and not many options to make them look older .
Then show me a wizard that is as young as Cloud. I made a threat on the forum cuz of it. Apparently, there is no way to make a wizard to look younger than about 50-40 years old.
I think you’ve got the classes mixed up,the wizard tends to be a old man, the witch tends to look like a young woman
This is exactly my problem. They BOTH should be able to be customized to be young or old. I WANT to actually play a young wizard, not a 90-year old grandpa.
Yeah thats a real issue i have to admit