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Oculus DRM update breaks hack to play exclusives on Vive

Shortly after the official launch of the Oculus Rift, one modder managed to port the Rift's exclusive games and make them playable on the HTC Vive. The project was known as Revive and while it had been working fairly well, until today as the Revive creator has confirmed that a recent Oculus software update has stopped the hack from working.

Speaking with Motherboard, the Revive creator, known online as ‘Libre VR' explained that Oculus's DRM system now checks that a Rift is actually connected to the PC when playing a game bought on the Oculus Store. “While this helps prevent piracy from people who didn't buy an Oculus Rift, it doesn't do anything to prevent piracy from those who did buy an Oculus Rift. And this clearly excludes anyone who bought the game, but didn't buy an Oculus Rift. Even if Revive wasn't targeted, they were probably more than aware of the collateral damage.”

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While Oculus has previously spoken out against Project Revive and made it clear that it did not support hacks to get Oculus-exclusive games running on other VR headsets, in a statement given to Motherboard Oculus does claim that this recent update didn't target the Revive project specifically:

“We take the security, functionality and integrity of our system software very seriously and people should expect that hacked games won’t work indefinitely as regular updates to content, apps and our platform may break the hacks”.

KitGuru Says: It remains to be seen if the ‘Revive' hack can be made to work again but for now, it looks like the hack may be broken. Do any of you own a Rift or a Vive yet? What do you think of Oculus's DRM approach? 

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6 comments

  1. We do not support it as we know Facebook’s will have given a load of money to developers to only support one platform

  2. Seems like a repeat of iPhone jail breaking, where each new iOS update would break the existing version. I paid for the Oculus app in the Home store (The Climb), now that purchase is worthless. Can I get my money back?

  3. Kommando Kodiak

    vive is far better anyways, they solved the seasick problem of head turning in games. Besides its only a matter of time before they institute pop ups in the middle of gameplay letting you know when one of your asshole “friends” has updated their status or some other stupid shit like posted a picture.

  4. Just another lie to add to the list (Palmer Luckey explicitly said before launch he didn’t care if people were playing on another helmet as long as they buy the games on their store … then Revive was released n__n).

  5. Søren Chr. Nielsen

    In all honesty, I don’t see a problem with this. It was pretty obvious to me that this was where they intended to go with the exclusivity. It makes every bit of sense to keep them exclusive for a certain amount of time when you’ve funded the entire development. As much as both sides wish eachother the best of luck with leading VR towards mass adoption, the Vive and the Rift are still competing platforms with all that it entails.

  6. Irishgamer Gamer

    So no AAA titles or support announced for the Vive or the Oculus!
    Its kinda died before it lived.

    Oculus are becoming the D i c K s of the VR world.
    Its exclusive store (no steam presence) will just speed it into its early grave.

    This is even before I receive my rift.