Upscaling methods have revolutionised gaming, allowing users to improve their experience without sacrificing much visual quality (sometimes even improving it). This innovation has also empowered developers to create games that might have otherwise struggled to run smoothly, especially when dealing with features such as ray tracing or path tracing.
A recent report suggests that Microsoft is exploring integrating upscaling solutions for apps in the upcoming Windows 11 update (24H2). While the feature is meant to be hidden, some tech-savvy users have found references to it and the switch to turn it on.
Version 24H2 will have an AI "Super Resolution" feature, as previous reports mentioned. Here are some settings for it in Graphics settings – a default toggle and per-app options. (26052) pic.twitter.com/fI9t4ksTWH
— PhantomOcean3 ☃️ (@PhantomOfEarth) February 10, 2024
The functionality is accessible under System → Display → Graphics, where users can enable “Automatic super resolution” or customise their settings per app.
The possibilities of this technology for Windows apps are numerous. One example would be media players, which can benefit from Super Resolution without being dependent on specific app builds supporting RTX Video Super Resolution or FidelityFX Super Resolution. Another would be games, working as an alternative to Radeon Super Resolution and NIS.
The functionality is currently available in the Windows 11 24H2 version, which is expected to be launched later this year.
KitGuru says: Would you welcome a Super Resolution feature such as this? In what kind of apps would you use it the most?