It’s safe to say that the perception surrounding Bethesda Game Studios’ Starfield has been quite a bit more divisive when compared to the likes of Skyrim or even Fallout 4. That said, the team has slowly but surely been improving the overall experience – with the latest update bringing over 500 changes and tweaks.
Making the announcement on their blog, the team at BGS said “Our latest update brings new ways to show off your modeling skills in space with the addition of new poses and expressions for you and your companions. We excitedly await more showing off of your photography!”
They continued, “We also understand that digipicks are precious, so we've made an adjustment that allows you to Undo without the penalty cost of a Digipick during the Security mini-game.”
While these are the two primary additions with this update, as mentioned there are over 500 small tweaks and bug fixes, including but certainly not limited to:
- You can now open doors and harvest with the scanner opened
- Added support for adjusting FOV when using 3rd Person Ship view
- Added an Anisotropic filtering quality slider
- Added an autosave when fast travelling from a planet's surface to orbit
- Updated the Ship UI to perform more smoothly at higher frame rates
- Improved LOD for trees
- Improved lighting on particles at night when using the flashlight
As mentioned, there are hundreds of tiny fixes focused on highly specific instances – the full list of which can be found HERE.
While it is encouraging to see such comprehensive bug fixes, it does beg the question as to how long players will have to wait for more substantive and feature-packed updates.
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KitGuru says: What do you think of this latest update? Have you noticed any of the changes? Was/is Starfield Bethesda’s least buggy game released? Let us know down below.