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HyperX Cloud PS4 Headset and HyperX Earbuds for 2018!

KitGuru recently spent some time with HyperX, where the company showed us 2 of their new headphones designed to appeal to the console gaming market.  The over-ear officially licensed PS4 Cloud headset was the first new device on offer, and there was also something a little different…. HyperX in ear headphones, aptly named HyperX Earbuds, designed to appeal to Nintendo Switch users that require a more portable design.

In the video below Dominic interviews Mark Fuller, part of the HyperX EMEA Technical Resource Group, where get a look at the new Earbuds and Cloud headset:

Cloud PS4 Specifications: 

The HyperX Cloud headset is officially licensed by Sony and designed for the PlayStation 4. The new design features a new blue paint job and the PS4 logo printed onto the side of the headset. They are currently available to purchase at £69.99.

  • Driver: Dynamic, 53mm with neodymium magnets
  • Type: Circumaural, closed back
  • Frequency response: 15Hz–25,000 Hz
  • Impedance: 41 Ω
  • Sound pressure level: 95dBSPL/mW at 1kHz
  • T.H.D.: < 2%
  • Weight: 325g
  • Weight w/ mic: 337g
  • Cable length and type: Headset (1.3m)
  • Connection: Headset – 3.5mm plug (4 pole)
  • Microphone:
  • Element: Electret condenser microphone
  • Polar pattern: Noise-cancelling
  • Frequency response: 50Hz-18,000 Hz
  • Sensitivity: -39dBV (0dB=1V/Pa,1kHz)

HyperX Earbuds:

These are yet to be officially announced so we don't have the full list of tech specs yet! But we know that they use a 3.5mm jack that should work on pretty much any device, while the inline control and mic will work with the Nintendo Switch or your mobile phone.

The drivers are 13mm in size which HyperX claims should allow for a higher volume output without distortion, and the earbuds come with 3 different size eartips to accommodate different users. Pricing is expected to be under £50 and they should be available before the end of this year.

KitGuru says: HyperX continues to expand its range of audio products and is certainly making moves to expand its audience towards the console market. Stay tuned for more HyperX coverage coming soon.

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