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Search Results for: Spider-Man

KitGuru Games: 40 (FPS) is the new 30 (FPS)

Since its inception, console video games have typically operated under one of two performance targets: 30fps and 60fps. That said, with the release of the PlayStation 5 and Xbox Series X|S, developers have been able to push both visuals and performance further than ever; as high as 120fps. Interestingly, this leap in GPU/CPU headroom has also allowed for the creation and implementation of a best-of-both-worlds scenario – making 30fps largely redundant in favour of the similar-yet-highly-superior 40 frames per second...

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Sony confirms ‘tentpole’ PS5 games won’t be coming to PC day-and-date

For the last couple of years, Sony has been slowly bringing more of its first-party PlayStation games to PC to improve sales. Since then, Sony has remained on a two-year cadence between the PlayStation release of new titles and the eventual PC version. While we had hoped that Sony may look to speed this process up a bit after the success of Helldivers 2, the company has confirmed that to not be the case. 

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KitGuru Games: How to Fix Fast Travel

Fast travel in games won’t be going away any time soon – and nor should it – but it is interesting to examine the varying ways that developers choose to implement the feature in their games; be it narratively, mechanically or functionally. Quite surprisingly, over the decades, studios have tackled this seemingly simple issue in MANY ways – for better and worse.

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