Home / Component / Asus announce the ROG Strix PCIe Riser Cable

Asus announce the ROG Strix PCIe Riser Cable

Many of the latest PC chassis' coming to market seem to feature vertical GPU mounting and it is often the case that the chassis does not include all the hardware required for mounting the graphics card in the vertical position.

Asus has launched a new product that will help users to mount their graphics cards vertically with the ROG Strix Riser Cable. The new cable from Asus is possibly the company’s first ROG Strix product in years to not feature any RGB lighting, which will please some of the PC modding community purists.

The Asus ROG Strix PCIe Riser Cable includes a thick base plate that also doubles up as a PCB, with a metal-reinforced PCIe X16 slot for extra durability. The patented Asus ‘Safe Slot’ is the same one as used in many of Asus’ premium ROG branded motherboards and features a manufacturing process that integrates fortifying metal and additional solder points.

The thick ribbon cable in the Asus ROG Strix PCIe Riser achieves transmission efficiency and stability, along with easy cable management with a slim, flat, foldable design and included EMI shielding to block interference and performance degradation. Overall length of the ROG Strix Riser Cable is 240mm so should provide the length needed for vertical GPU mounting in most modern PC cases.

Expect the Asus ROG Strix PCIe Riser Cable to be available soon. However, the company has not yet officially confirmed pricing or UK availability.

Discuss on our Facebook page HERE.

KitGuru says: The new PCIe riser cable from Asus looks like a good quality, sturdy piece of kit. The omission of RGB lighting means it should suit any type of PC system build. What do you guys think?

Become a Patron!

Check Also

Omni-movement DOOM

KitGuru Games: Omni-movement culminates 30 years of FPS innovation

Black Ops 6 is officially here, bringing the innovative new Omni-movement system to the game. While on the surface a relatively simple change, I argue that Treyarch intimately studied DOOM and the past 30 years of first-person shooter evolution to craft one of the most satisfying gameplay systems yet.