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AMD FSR 3 with frame generation now works on consoles

There have been a few Xbox Series X/S and PS5 titles that support AMD's FSR 2 upscaling to improve performance. Now, console gamers can utilise the latest version, FSR 3, complete with Frame Generation technology for a frame rate boost.

Immortals of Aveum was one of the first PC games to integrate AMD FidelityFX Super Resolution 3 (FSR 3). The game was released in August only with FSR 2 and DLSS Frame Generation, but it didn't take long for the developer to add support for the latest iteration of AMD's upscaling and frame generation technologies.

The full patch notes for Immortals of Aveum May 24 update can be found below:

  • HDR on all platforms
  • AMD FSR 3 with Frame Generation on all platforms
  • FSR 3 support for VRR displays on all platforms
  • Improvements to FSR 3 on PC
  • New endgame objectives and boss battle in “The Echollector” gameplay update
  • New Game +
  • Tougher challenges in the new “Grand Magnus” difficulty mode
  • Key fixes to DLSS
  • Improvements to mouse settings, such as mouse sensitivity
  • Console brightness adjustments and added a Gamma Correction slider
  • Tons of other performance improvements, bug fixes, and game enhancements

The introduction of frame generation on consoles is made possible due to the Xbox Series X/S and PS5 utilising AMD's RDNA architecture for graphics. It is unclear if many other games will update with FSR 3 and Frame Gen on consoles, but we'll be keeping an eye out. Currently, Immortals of Aveum is available to play through Xbox Game Pass (PC and Console) and it is also part of the PlayStation Plus library. 

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KitGuru says: What other games would you like to see supporting FSR 3 Frame Generation?

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