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Dragon’s Dogma 2 update brings new graphics options to console

While Dragon’s Dogma 2 was highly praised upon its release back in March, the open world action-RPG did suffer from notable performance issues, especially on console. In the months since, Capcom has released a bunch of patches with fixes and improvements, however the most recent update brings a great deal more clarity.

Earlier this year in June, Capcom released a major patch for Dragon’s Dogma 2, adding new graphics modes for console in the form of ‘high or low’. While this did help with performance somewhat, a new update has now arrived offering a much more typical console graphics toggle, with the publisher taking to Twitter to say:

“A new update for Dragon's Dogma 2 is available now on all platforms! Changed the options in ‘Graphics’ within the Options menu to ‘Prioritize Graphics’ and ‘Prioritize Performance.’”

Beyond this, the team also shared a graph showing exactly what these two settings will do across all current-gen systems.

Dogma console

On PS5 and Series X, the graphics mode will stick to a full 2160p while running between 30-40FPS. The performance mode meanwhile brings the resolution down a bit to 1728p, but is able to boost performance to between 50-60FPS.

On the Series S, both graphics and performance mode operate at 1440p, though the latter is able to run the game at a slightly higher 35-40FPS compared to 30-36 frames per second (likely due to other visual changes).

While clearly still far from a locked 60FPS, it is encouraging to see Capcom continue to optimise and improve Dragon’s Dogma 2.

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