We're about 9 months on from the launch of Cyberpunk 2077: Phantom Liberty, the first and final expansion for 2020's Cyberpunk 2077. At this point, CD Projekt Red has squashed all major bugs and completely reworked a number of game systems from the ground up. Now, the team is finally ready to move on.
CD Projekt Red has been giving regular updates on its many on-going development projects every quarter. Last year after the launch of Phantom Liberty, we learned that Cyberpunk 2077 development was ‘winding down'. Slowly the Cyberpunk team has been transferred to other projects, like The Witcher 4, Cyberpunk 2 and others.
Now, Cyberpunk 2077's development team has officially disbanded, with the last few remaining devs having moved on to other projects as of this month. At this point, CD Projekt Red has work well underway for The Witcher 4, which will be the first CDPR game to use Unreal Engine, rather than its own proprietary engine.
The goal with switching engines was to have a robust set of tools, and expert support from Epic Games, allowing the development team to focus on creating, rather than fixing engine bugs, or waiting for features to be implemented. At this point, the Project Polaris team is the largest in CDPR, although the Cyberpunk 2 team is also growing, and a handful of developers are also working on a remake of The Witcher 1, as well as a spin-off game set in The Witcher universe.
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KitGuru Says: While most of us weren't impressed with Cyberpunk 2077 at launch, the game in its current state is about as close to perfect as we could expect. It'll likely be a few more years before we get a new game from CD Projekt Red, but we can expect a more polished product at launch this time around thanks to lessons learned over the course of Cyberpunk's development.