Home / Tech News / Featured Tech News / SEGA will celebrate Sonic’s 30th anniversary in 2021 with new games

SEGA will celebrate Sonic’s 30th anniversary in 2021 with new games

Sonic the Hedgehog is one of the most iconic characters in video games. That being said, the blue blur has had a tumultuous life, critically speaking. Since the release of Sonic Forces in 2017 however, SEGA claimed to be making an active effort to produce higher quality titles, with the fruits of their labour seemingly being shown off next year – as the publisher has announced that in celebration of Sonic’s 30th anniversary in 2021, new games will be announced.

Announced via LSB Europe, and discovered by ResetEra user ‘Neoxon’, 2021 will reportedly be a “year of celebration” in honour of Sonic the Hedgehog’s 30th anniversary, and will include “new games, digital content, events, major announcements and a tailored licensing programme.”

While little else is known currently, SEGA has historically made a big deal out of its milestone anniversaries. For the hedgehog’s 25th anniversary, the publisher announced two major titles, Sonic Forces – a new entry in the 3D Sonic genre, and Sonic Mania – a classic 2D 16-bit title which served as a celebration of Sonic’s lineage. While Sonic Mania received universal acclaim, Sonic Forces did not.

Back in May, SEGA revealed that future Sonic titles would take longer to develop in order to ensure that the quality reaches a much higher standard than some of the franchise’s previous offerings. With the last major title releasing all the way back in 2017, it’ll be interesting to see what Sonic team have come up with in the past 3-4 years.

Discuss on our Facebook page HERE.

KitGuru says: Are you excited for Sonic’s 30th anniversary? What would you like to see them announce? What is your favourite Sonic the Hedgehog game? Let us know down below.

Become a Patron!

Check Also

Omni-movement DOOM

KitGuru Games: Omni-movement culminates 30 years of FPS innovation

Black Ops 6 is officially here, bringing the innovative new Omni-movement system to the game. While on the surface a relatively simple change, I argue that Treyarch intimately studied DOOM and the past 30 years of first-person shooter evolution to craft one of the most satisfying gameplay systems yet.