Home / Software & Gaming / Watch Dogs: Legion free content and season pass announced

Watch Dogs: Legion free content and season pass announced

Watch Dogs: Legion is just a few weeks away. With that in mind, Ubisoft has begun teasing what's to come beyond launch, including a mix of free single-player content and paid expansions, mirroring what the publisher has done with Assassin's Creed in recent years. 

In a new post-launch and season pass content trailer, Ubisoft has detailed what to expect from Watch Dogs: Legion after release and once players have gotten through the main campaign.

In terms of free content, players can expect four-player free-roam co-op, new co-op missions, larger and tougher ‘Tactical Ops' missions meant for four-player squads and a dedicated PvP mode called Spiderbot Arena. Single-player fans can expect more in 2021, including new characters, abilities, missions and New Game+.

The Season Pass expands on all of this with a full expansion called Bloodline. This expansion continues the story of Aiden Pierce, the protagonist of Watch Dogs 1. Wrench from Watch Dogs 2 will also be making an appearance in this new story content. Season Pass owners also get access to four ‘Hero' characters to play with through the main game – Aiden, Wrench, Mina and Darcy. Darcy is particularly interesting, as she is the next piece to the Watch Dogs/Assassin's Creed crossover puzzle. Finally, the season pass also includes three extra DedSec story missions.

Watch Dogs: Legion is releasing on the 29th of October.

KitGuru Says: I'm looking forward to giving this a go, although I'm not too fussed about an expansion focusing on Aiden Pierce. With that said, Watch Dogs has improved a ton since the first game, so it could be a good redemption for the character. Are many of you planning on picking up Watch Dogs: Legion later this month? 

Become a Patron!

Check Also

Omni-movement DOOM

KitGuru Games: Omni-movement culminates 30 years of FPS innovation

Black Ops 6 is officially here, bringing the innovative new Omni-movement system to the game. While on the surface a relatively simple change, I argue that Treyarch intimately studied DOOM and the past 30 years of first-person shooter evolution to craft one of the most satisfying gameplay systems yet.