Home / Tech News / Featured Tech News / Amnesia: A Machine for Pigs is free on the Epic Games Store

Amnesia: A Machine for Pigs is free on the Epic Games Store

Each week, the Epic Games Store offers its users a number of free titles. This week, the storefront is getting into the spirit of Halloween, as the Horror Classic Amnesia: A Machine for Pigs, is free to purchase and download. Alongside this, players can also get their hands on the strategy survival game Kingdom New Lands.

Developed by The Chinese Room, known for Dear Esther and Everyone’s Gone to the Rapture, Amnesia: A Machine for Pigs is an indirect sequel to the much-loved Amnesia: The Dark Descent. Similar to its predecessor, Amnesia: A Machine for Pigs is a first-person survival horror game which “will drag you to the depths of greed, power and madness.”

Though the game received a more luke-warm reception upon its release when compared to Amnesia: The Dark Descent, A Machine for Pigs was still complimented for its atmosphere and story – and is perfectly suited for this time of year.

Kingdom New Lands is a “minimalistic micro strategy game with modern retro aesthetics and an ambient soundtrack,” where “players take control of a monarch struggling to build their kingdom from nothing by exploring the world, recruit loyal subjects and defend from the nightly Greed attacks.”

With its attractive art style and somewhat unique gameplay loop, Kingdom New Lands is worth giving a go – even if it's only for the game’s haunting soundtrack.

Both Amnesia: A Machine for Pigs and Kingdom New Lands are available to purchase for free from now until the 22nd of October.

KitGuru says: What do you think of this week’s offerings? Do you enjoy playing horror games? Which is your favourite in the genre? Let us know down below.

Become a Patron!

Check Also

Omni-movement DOOM

KitGuru Games: Omni-movement culminates 30 years of FPS innovation

Black Ops 6 is officially here, bringing the innovative new Omni-movement system to the game. While on the surface a relatively simple change, I argue that Treyarch intimately studied DOOM and the past 30 years of first-person shooter evolution to craft one of the most satisfying gameplay systems yet.