Dead Rising, the 2006 cult classic zombie shooter, is getting a new lease of life with a next-gen remaster coming this September. Capcom announced the news today, promising a faithful but improved version of the game that started the franchise.
The Dead Rising Deluxe Remaster will feature enhanced graphics, including 4K resolution at 60FPS, real-time lighting and shadow effects, and updated character models and mall designs. The gameplay will also see some tweaks, such as more intuitive controls, better NPC behaviour, an auto-save feature, and a refined interface. Capcom said it wanted to keep the core of the game “unchanged” but enhance the user experience.
In some comparison images, we can see some of the upgrades. The game is rebuilt on Capcom's newer RE Engine, which has also powered the Resident Evil Remakes, as well as all of Capcom's other major releases over the past 5+ years. While graphically, the game does look much improved with more detailed lighting and character models, some fans may take issue with the changes made to the main character, Frank West, who appears visibly older than intended in the original game.
The Dead Rising Deluxe Remaster will be available in two digital editions for PS5, Xbox Series X/S, and Steam on 19th September. The Standard Edition will cost £39.99, while the Digital Deluxe Edition will cost £49.99 and include 17 costumes for Frank and 17 additional mall music tracks. Pre-ordering the game will also grant access to the Dead Rising Original Pack, which adds three more costumes and three more mall tunes. A physical edition of the game will be released for consoles in November.
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KitGuru Says: Will you be returning to Dead Rising when this remaster drops later this year?