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Doom Eternal Ray Tracing Analysis – AMD vs Nvidia!

Doom Eternal's long-awaited ray tracing patch went live this week, bringing ray traced reflections and Nvidia DLSS to the game. We put it to the test by benchmarking Nvidia's RTX 30-series and AMD's RDNA 2 GPUs head-to-head, while also taking a look at the image quality on offer from both the ray traced reflections and DLSS implementation.

Timestamps:

00:00 Video start
00:15 Introduction and test setup
02:02 1080p benchmarks
03:42 1440p benchmarks
05:50 4K benchmarks
07:06 What’s the performance hit?
07:58 RT On vs Off image quality comparisons
09:10 What about DLSS?
10:39 Wrapping up

Driver Notes

  • AMD GPUs were benchmarked with the 21.6.2 driver.
  • Nvidia GPUs were benchmarked with the 471.11 driver.

Test System

We test using a custom built system from PCSpecialist, based on Intel’s Comet Lake-S platform. You can read more about it over HERE, and configure your own system from PCSpecialist HERE.

CPU
Intel Core i9-10900K
Overclocked to 5.1GHz on all cores
Motherboard
 ASUS ROG Maximus XII Hero Wi-Fi
Memory
 Corsair Vengeance DDR4 3600MHz (4 X 8GB)
CL 18-22-22-42
Graphics Card
Varies
System Drive
  500GB Samsung 970 Evo Plus M.2
Games Drive 2TB Samsung 860 QVO 2.5″ SSD
Chassis Fractal Meshify S2 Blackout Tempered Glass
CPU Cooler
 Corsair H115i RGB Platinum Hydro Series
Power Supply
 Corsair 1200W HX Series Modular 80 Plus Platinum
Operating System
Windows 10 21H1

Graphics cards benchmarked:

  • Nvidia RTX 3090 24GB
  • Nvidia RTX 3080 10GB
  • Nvidia RTX 3070 8GB
  • Nvidia RTX 3060 Ti 8GB
  • Nvidia RTX 3060 12GB
  • AMD RX 6900 XT 16GB
  • AMD RX 6800 XT 16GB
  • AMD RX 6800 16GB
  • AMD RX 6700 XT 12GB

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KitGuru says: Have you tried ray tracing in Doom Eternal? Be sure to watch the video for the performance and image quality breakdown!

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